Get rid of MSVC's __int64

Use either int64_t, uint64_t or long long and unsigned long long, defined as per C++11 standard
This commit is contained in:
void_17
2026-03-02 15:53:32 +07:00
parent d6ec138710
commit d63f79325f
308 changed files with 5371 additions and 5379 deletions

View File

@@ -9,9 +9,7 @@
#define AUTO_VAR(_var, _val) auto _var = _val
#endif
#if ( defined _XBOX || defined _WINDOWS64 || defined _DURANGO )
typedef unsigned __int64 __uint64;
#endif
#include <cstdint>
#ifdef _WINDOWS64
#define WIN32_LEAN_AND_MEAN // Exclude rarely-used stuff from Windows headers