Get rid of MSVC's __int64
Use either int64_t, uint64_t or long long and unsigned long long, defined as per C++11 standard
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@@ -5,7 +5,7 @@
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class ZoomLayer : public Layer
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{
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public:
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ZoomLayer(__int64 seedMixup, shared_ptr<Layer> parent);
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ZoomLayer(int64_t seedMixup, shared_ptr<Layer> parent);
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virtual intArray getArea(int xo, int yo, int w, int h);
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@@ -14,5 +14,5 @@ protected:
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int random(int a, int b, int c, int d);
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public:
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static shared_ptr<Layer> zoom(__int64 seed, shared_ptr<Layer>sup, int count);
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static shared_ptr<Layer> zoom(int64_t seed, shared_ptr<Layer>sup, int count);
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};
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