Get rid of MSVC's __int64
Use either int64_t, uint64_t or long long and unsigned long long, defined as per C++11 standard
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@@ -7,10 +7,10 @@ class ZoneIo
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{
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private:
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HANDLE channel;
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__int64 pos;
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int64_t pos;
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public:
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ZoneIo(HANDLE channel, __int64 pos);
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ZoneIo(HANDLE channel, int64_t pos);
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void write(byteArray bb, int size);
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void write(ByteBuffer *bb, int size);
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ByteBuffer *read(int size);
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