Get rid of MSVC's __int64

Use either int64_t, uint64_t or long long and unsigned long long, defined as per C++11 standard
This commit is contained in:
void_17
2026-03-02 15:53:32 +07:00
parent d6ec138710
commit d63f79325f
308 changed files with 5371 additions and 5379 deletions

View File

@@ -6,7 +6,7 @@
const int ZoneFile::slotsLength = ZonedChunkStorage::CHUNKS_PER_ZONE * ZonedChunkStorage::CHUNKS_PER_ZONE;
ZoneFile::ZoneFile(__int64 key, File file, File entityFile) : slots(slotsLength)
ZoneFile::ZoneFile(int64_t key, File file, File entityFile) : slots(slotsLength)
{
lastUse = 0;