Get rid of MSVC's __int64

Use either int64_t, uint64_t or long long and unsigned long long, defined as per C++11 standard
This commit is contained in:
void_17
2026-03-02 15:53:32 +07:00
parent d6ec138710
commit d63f79325f
308 changed files with 5371 additions and 5379 deletions

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@@ -6,7 +6,7 @@ class TheEndDimension : public Dimension
public:
virtual void init();
virtual ChunkSource *createRandomLevelSource() const;
virtual float getTimeOfDay(__int64 time, float a) const;
virtual float getTimeOfDay(int64_t time, float a) const;
virtual float *getSunriseColor(float td, float a);
virtual Vec3 *getFogColor(float td, float a) const;
virtual bool hasGround();