Get rid of MSVC's __int64
Use either int64_t, uint64_t or long long and unsigned long long, defined as per C++11 standard
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@@ -20,16 +20,16 @@ public:
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ArrayCopyFunctionDeclaration(Biome *)
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ArrayCopyFunctionDeclaration(int)
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static __int64 nanoTime();
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static __int64 currentTimeMillis();
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static __int64 currentRealTimeMillis(); // 4J Added to get real-world time for timestamps in saves
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static int64_t nanoTime();
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static int64_t currentTimeMillis();
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static int64_t currentRealTimeMillis(); // 4J Added to get real-world time for timestamps in saves
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static void ReverseUSHORT(unsigned short *pusVal);
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static void ReverseSHORT(short *psVal);
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static void ReverseULONG(unsigned long *pulVal);
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static void ReverseULONG(unsigned int *pulVal);
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static void ReverseINT(int *piVal);
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static void ReverseULONGLONG(__int64 *pullVal);
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static void ReverseULONGLONG(int64_t *pullVal);
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static void ReverseWCHARA(WCHAR *pwch,int iLen);
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};
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