Get rid of MSVC's __int64

Use either int64_t, uint64_t or long long and unsigned long long, defined as per C++11 standard
This commit is contained in:
void_17
2026-03-02 15:53:32 +07:00
parent d6ec138710
commit d63f79325f
308 changed files with 5371 additions and 5379 deletions

View File

@@ -16,7 +16,7 @@ ChunkSource *SkyIslandDimension::createRandomLevelSource() const
return new SkyIslandRandomLevelSource(level, level->getSeed());
}
float SkyIslandDimension::getTimeOfDay(__int64 time, float a) const
float SkyIslandDimension::getTimeOfDay(int64_t time, float a) const
{
return 0.0f;
}