Get rid of MSVC's __int64

Use either int64_t, uint64_t or long long and unsigned long long, defined as per C++11 standard
This commit is contained in:
void_17
2026-03-02 15:53:32 +07:00
parent d6ec138710
commit d63f79325f
308 changed files with 5371 additions and 5379 deletions

View File

@@ -9,8 +9,8 @@ private:
shared_ptr<Layer>rivers;
public:
RiverMixerLayer(__int64 seed, shared_ptr<Layer>biomes, shared_ptr<Layer>rivers);
RiverMixerLayer(int64_t seed, shared_ptr<Layer>biomes, shared_ptr<Layer>rivers);
virtual void init(__int64 seed);
virtual void init(int64_t seed);
virtual intArray getArea(int xo, int yo, int w, int h);
};