Get rid of MSVC's __int64
Use either int64_t, uint64_t or long long and unsigned long long, defined as per C++11 standard
This commit is contained in:
@@ -21,15 +21,15 @@ void LargeFeature::apply(ChunkSource *ChunkSource, Level *level, int xOffs, int
|
||||
this->level = level;
|
||||
|
||||
random->setSeed(level->getSeed());
|
||||
__int64 xScale = random->nextLong();
|
||||
__int64 zScale = random->nextLong();
|
||||
int64_t xScale = random->nextLong();
|
||||
int64_t zScale = random->nextLong();
|
||||
|
||||
for (int x = xOffs - r; x <= xOffs + r; x++)
|
||||
{
|
||||
for (int z = zOffs - r; z <= zOffs + r; z++)
|
||||
{
|
||||
__int64 xx = x * xScale;
|
||||
__int64 zz = z * zScale;
|
||||
int64_t xx = x * xScale;
|
||||
int64_t zz = z * zScale;
|
||||
random->setSeed(xx ^ zz ^ level->getSeed());
|
||||
addFeature(level, x, z, xOffs, zOffs, blocks);
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user