Get rid of MSVC's __int64

Use either int64_t, uint64_t or long long and unsigned long long, defined as per C++11 standard
This commit is contained in:
void_17
2026-03-02 15:53:32 +07:00
parent d6ec138710
commit d63f79325f
308 changed files with 5371 additions and 5379 deletions

View File

@@ -21,15 +21,15 @@ void LargeFeature::apply(ChunkSource *ChunkSource, Level *level, int xOffs, int
this->level = level;
random->setSeed(level->getSeed());
__int64 xScale = random->nextLong();
__int64 zScale = random->nextLong();
int64_t xScale = random->nextLong();
int64_t zScale = random->nextLong();
for (int x = xOffs - r; x <= xOffs + r; x++)
{
for (int z = zOffs - r; z <= zOffs + r; z++)
{
__int64 xx = x * xScale;
__int64 zz = z * zScale;
int64_t xx = x * xScale;
int64_t zz = z * zScale;
random->setSeed(xx ^ zz ^ level->getSeed());
addFeature(level, x, z, xOffs, zOffs, blocks);
}