Get rid of MSVC's __int64
Use either int64_t, uint64_t or long long and unsigned long long, defined as per C++11 standard
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@@ -8,7 +8,7 @@ private:
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public:
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static double random();
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static __int64 round( double d );
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static int64_t round( double d );
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static int _max(int a, int b);
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static float _max(float a, float b);
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static int _min(int a, int b);
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