Get rid of MSVC's __int64

Use either int64_t, uint64_t or long long and unsigned long long, defined as per C++11 standard
This commit is contained in:
void_17
2026-03-02 15:53:32 +07:00
parent d6ec138710
commit d63f79325f
308 changed files with 5371 additions and 5379 deletions

View File

@@ -34,9 +34,9 @@ double Math::random()
//a - a floating-point value to be rounded to a long.
//Returns:
//the value of the argument rounded to the nearest long value.
__int64 Math::round( double d )
int64_t Math::round( double d )
{
return (__int64)floor( d + 0.5 );
return (int64_t)floor( d + 0.5 );
}
int Math::_max(int a, int b)
@@ -59,7 +59,7 @@ float Math::_min(float a, float b)
return a < b ? a : b;
}
float Math::wrapDegrees(float input)
float Math::wrapDegrees(float input)
{
while(input>=360.0f)input-=360.0f;
if (input >= 180.0f) input -= 360.0f;
@@ -67,7 +67,7 @@ float Math::wrapDegrees(float input)
return input;
}
double Math::wrapDegrees(double input)
double Math::wrapDegrees(double input)
{
while(input>=360.0)input-=360.0;
if (input >= 180.0) input -= 360.0;