Get rid of MSVC's __int64
Use either int64_t, uint64_t or long long and unsigned long long, defined as per C++11 standard
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@@ -11,7 +11,7 @@ public:
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virtual int read(byteArray b) = 0;
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virtual int read(byteArray b, unsigned int offset, unsigned int length) = 0;
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virtual void close() = 0;
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virtual __int64 skip(__int64 n) = 0;
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virtual int64_t skip(int64_t n) = 0;
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static InputStream *getResourceAsStream(const wstring &fileName);
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};
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