Get rid of MSVC's __int64
Use either int64_t, uint64_t or long long and unsigned long long, defined as per C++11 standard
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@@ -23,7 +23,7 @@ private:
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bool m_costsChanged; // 4J Added
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public:
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__int64 nameSeed;
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int64_t nameSeed;
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public:
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int costs[3];
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