Get rid of MSVC's __int64

Use either int64_t, uint64_t or long long and unsigned long long, defined as per C++11 standard
This commit is contained in:
void_17
2026-03-02 15:53:32 +07:00
parent d6ec138710
commit d63f79325f
308 changed files with 5371 additions and 5379 deletions

View File

@@ -26,11 +26,11 @@ public:
virtual void writeDouble(double a);
virtual void writeFloat(float a);
virtual void writeInt(int a);
virtual void writeLong(__int64 a);
virtual void writeLong(int64_t a);
virtual void writeShort(short a);
virtual void writeChar(wchar_t a);
virtual void writeChars(const wstring& a);
virtual void writeBoolean(bool b);
virtual void writeBoolean(bool b);
virtual void writeUTF(const wstring& a);
virtual void writePlayerUID(PlayerUID player);
virtual void flush();