Get rid of MSVC's __int64
Use either int64_t, uint64_t or long long and unsigned long long, defined as per C++11 standard
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@@ -10,7 +10,7 @@ public:
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virtual void writeDouble(double a) = 0;
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virtual void writeFloat(float a) = 0;
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virtual void writeInt(int a) = 0;
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virtual void writeLong(__int64 a) = 0;
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virtual void writeLong(int64_t a) = 0;
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virtual void writeShort(short a) = 0;
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virtual void writeBoolean(bool v) = 0;
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virtual void writeChar(wchar_t v) = 0;
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