Get rid of MSVC's __int64
Use either int64_t, uint64_t or long long and unsigned long long, defined as per C++11 standard
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@@ -51,7 +51,7 @@ int ByteArrayInputStream::read()
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//
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//The read(b) method for class InputStream has the same effect as:
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//
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// read(b, 0, b.length)
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// read(b, 0, b.length)
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//Parameters:
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//b - the buffer into which the data is read.
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//Returns:
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@@ -100,7 +100,7 @@ void ByteArrayInputStream::close()
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//n - the number of bytes to be skipped.
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//Returns:
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//the actual number of bytes skipped.
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__int64 ByteArrayInputStream::skip(__int64 n)
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int64_t ByteArrayInputStream::skip(int64_t n)
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{
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int newPos = pos + n;
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