Get rid of MSVC's __int64
Use either int64_t, uint64_t or long long and unsigned long long, defined as per C++11 standard
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@@ -34,7 +34,7 @@
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#include <kernel.h>
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#include <unordered_map>
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#include <unordered_set>
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#include <vector>
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#include <vector>
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#include <fios2.h>
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#include <message_dialog.h>
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#include <game_live_streaming.h>
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@@ -49,7 +49,7 @@
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#include <kernel.h>
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#include <unordered_map>
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#include <unordered_set>
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#include <vector>
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#include <vector>
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#include <touch.h>
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#include "PSVitaTypes.h"
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#include "PSVitaStubs.h"
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@@ -59,7 +59,7 @@
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#include <unordered_map>
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#include <unordered_set>
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#include <vector>
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typedef unsigned __int64 __uint64;
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#include <cstdint>
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#endif
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#ifdef _WINDOWS64
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@@ -72,7 +72,7 @@ typedef unsigned __int64 __uint64;
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// TODO: reference additional headers your program requires here
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#include <d3d11.h>
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#include <DirectXMath.h>
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using namespace DirectX;
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using namespace DirectX;
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#define HRESULT_SUCCEEDED(hr) (((HRESULT)(hr)) >= 0)
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@@ -87,7 +87,7 @@ using namespace DirectX;
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#include <DirectXMath.h>
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#include <ppltasks.h>
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#include <collection.h>
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using namespace DirectX;
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using namespace DirectX;
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#include <pix.h>
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#include "DurangoStubs.h"
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#define HRESULT_SUCCEEDED(hr) (((HRESULT)(hr)) >= 0)
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@@ -182,12 +182,12 @@ typedef XUID GameSessionUID;
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#include "Windows64\4JLibs\inc\4J_Storage.h"
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#include "Windows64\KeyboardMouseInput.h"
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#elif defined __PSVITA__
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#include "PSVita\4JLibs\inc\4J_Input.h"
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#include "PSVita\4JLibs\inc\4J_Input.h"
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#include "PSVita\4JLibs\inc\4J_Profile.h"
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#include "PSVita\4JLibs\inc\4J_Render.h"
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#include "PSVita\4JLibs\inc\4J_Storage.h"
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#else
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#include "Orbis\4JLibs\inc\4J_Input.h"
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#include "Orbis\4JLibs\inc\4J_Input.h"
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#include "Orbis\4JLibs\inc\4J_Profile.h"
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#include "Orbis\4JLibs\inc\4J_Render.h"
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#include "Orbis\4JLibs\inc\4J_Storage.h"
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@@ -258,7 +258,7 @@ typedef XUID GameSessionUID;
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#include "Durango\Sentient\MinecraftTelemetry.h"
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#include "DurangoMedia\strings.h"
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#include "Durango\Durango_App.h"
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#include "Durango\Sentient\DynamicConfigurations.h"
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#include "Durango\Sentient\DynamicConfigurations.h"
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#include "Durango\Sentient\TelemetryEnum.h"
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#include "Durango\Sentient\SentientTelemetryCommon.h"
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#include "Durango\PresenceIds.h"
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@@ -276,7 +276,7 @@ typedef XUID GameSessionUID;
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#include "Windows64\Sentient\DynamicConfigurations.h"
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#include "Windows64\Sentient\SentientTelemetryCommon.h"
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#include "Windows64\GameConfig\Minecraft.spa.h"
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#include "Windows64\XML\ATGXmlParser.h"
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#include "Windows64\XML\ATGXmlParser.h"
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#include "Windows64\Social\SocialManager.h"
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#include "Common\Audio\SoundEngine.h"
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#include "Windows64\Iggy\include\iggy.h"
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@@ -303,7 +303,7 @@ typedef XUID GameSessionUID;
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#include "Orbis\Sentient\DynamicConfigurations.h"
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#include "Orbis\GameConfig\Minecraft.spa.h"
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#include "OrbisMedia\4J_strings.h"
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#include "Orbis\XML\ATGXmlParser.h"
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#include "Orbis\XML\ATGXmlParser.h"
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#include "Windows64\Social\SocialManager.h"
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#include "Common\Audio\SoundEngine.h"
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#include "Orbis\Iggy\include\iggy.h"
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