Get rid of MSVC's __int64

Use either int64_t, uint64_t or long long and unsigned long long, defined as per C++11 standard
This commit is contained in:
void_17
2026-03-02 15:53:32 +07:00
parent d6ec138710
commit d63f79325f
308 changed files with 5371 additions and 5379 deletions

View File

@@ -142,7 +142,7 @@ void ServerPlayer::flagEntitiesToBeRemoved(unsigned int *flags, bool *removedFou
unsigned int j = index % 32;
unsigned int uiMask = 0x80000000 >> j;
flags[i] |= uiMask;
flags[i] |= uiMask;
}
}
}
@@ -345,14 +345,14 @@ void ServerPlayer::doChunkSendingTick(bool dontDelayChunks)
else
{
bool canSendOnSlowQueue = MinecraftServer::canSendOnSlowQueue(connection->getNetworkPlayer());
// app.DebugPrintf("%ls: canSendOnSlowQueue %d, countDelayedPackets %d GetSendQueueSizeBytes %d done: %d",
// connection->getNetworkPlayer()->GetUID().toString().c_str(),
// canSendOnSlowQueue, connection->countDelayedPackets(),
// g_NetworkManager.GetHostPlayer()->GetSendQueueSizeBytes( NULL, true ),
// connection->done);
if( dontDelayChunks ||
if( dontDelayChunks ||
(canSendOnSlowQueue &&
(connection->countDelayedPackets() < 4 )&&
#ifdef _XBOX_ONE
@@ -361,7 +361,7 @@ void ServerPlayer::doChunkSendingTick(bool dontDelayChunks)
(g_NetworkManager.GetHostPlayer()->GetSendQueueSizeBytes( NULL, true ) < 8192 )&&
#else
(g_NetworkManager.GetHostPlayer()->GetSendQueueSizeMessages( NULL, true ) < 4 )&&
#endif
#endif
//(tickCount - lastBrupSendTickCount) > (connection->getNetworkPlayer()->GetCurrentRtt()>>4) &&
!connection->done) )
{
@@ -369,9 +369,9 @@ void ServerPlayer::doChunkSendingTick(bool dontDelayChunks)
okToSend = true;
MinecraftServer::s_slowQueuePacketSent = true;
// static unordered_map<wstring,__int64> mapLastTime;
// __int64 thisTime = System::currentTimeMillis();
// __int64 lastTime = mapLastTime[connection->getNetworkPlayer()->GetUID().toString()];
// static unordered_map<wstring,int64_t> mapLastTime;
// int64_t thisTime = System::currentTimeMillis();
// int64_t lastTime = mapLastTime[connection->getNetworkPlayer()->GetUID().toString()];
// app.DebugPrintf(" - OK to send (%d ms since last)\n", thisTime - lastTime);
// mapLastTime[connection->getNetworkPlayer()->GetUID().toString()] = thisTime;
}
@@ -445,7 +445,7 @@ void ServerPlayer::doChunkSendingTick(bool dontDelayChunks)
for (unsigned int i = 0; i < tes->size(); i++)
{
// 4J Stu - Added delay param to ensure that these arrive after the BRUPs from above
// Fix for #9169 - ART : Sign text is replaced with the words <20>Awaiting approval<61>.
// Fix for #9169 - ART : Sign text is replaced with the words <20>Awaiting approval<61>.
broadcast(tes->at(i), !connection->isLocal() && !dontDelayChunks);
}
delete tes;
@@ -462,7 +462,7 @@ void ServerPlayer::doTickB(bool ignorePortal)
if(app.GetGameSettingsDebugMask(ProfileManager.GetPrimaryPad())&(1L<<eDebugSetting_GoToNether))
{
if(level->dimension->id == 0 )
{
{
ignorePortal=false;
isInsidePortal=true;
portalTime=1;
@@ -473,7 +473,7 @@ void ServerPlayer::doTickB(bool ignorePortal)
// else if (app.GetGameSettingsDebugMask(ProfileManager.GetPrimaryPad())&(1L<<eDebugSetting_GoToEnd))
// {
// if(level->dimension->id == 0 )
// {
// {
// server->players->toggleDimension( dynamic_pointer_cast<ServerPlayer>( shared_from_this() ), 1 );
// }
// unsigned int uiVal=app.GetGameSettingsDebugMask(ProfileManager.GetPrimaryPad());
@@ -482,7 +482,7 @@ void ServerPlayer::doTickB(bool ignorePortal)
else if (app.GetGameSettingsDebugMask(ProfileManager.GetPrimaryPad())&(1L<<eDebugSetting_GoToOverworld))
{
if(level->dimension->id != 0 )
{
{
ignorePortal=false;
isInsidePortal=true;
portalTime=1;
@@ -577,7 +577,7 @@ bool ServerPlayer::hurt(DamageSource *dmgSource, int dmg)
// getEntity returns the owner of projectiles, and this would never be the arrow. The owner is sometimes NULL.
shared_ptr<Entity> source = dmgSource->getDirectEntity();
if (dynamic_pointer_cast<Player>(source) != NULL && (!server->pvp || !dynamic_pointer_cast<Player>(source)->isAllowedToAttackPlayers()) )
{
return false;
@@ -595,7 +595,7 @@ bool ServerPlayer::hurt(DamageSource *dmgSource, int dmg)
bool returnVal = Player::hurt(dmgSource, dmg);
if( returnVal )
{
{
// 4J Stu - Work out the source of this damage for telemetry
m_lastDamageSource = eTelemetryChallenges_Unknown;
@@ -667,7 +667,7 @@ bool ServerPlayer::hurt(DamageSource *dmgSource, int dmg)
m_lastDamageSource = eTelemetryPlayerDeathSource_Ghast;
break;
};
}
}
};
}
@@ -707,7 +707,7 @@ void ServerPlayer::changeDimension(int i)
INetworkPlayer *checkPlayer = servPlayer->connection->getNetworkPlayer();
if(thisPlayer != checkPlayer && checkPlayer != NULL && thisPlayer->IsSameSystem( checkPlayer ) && !servPlayer->wonGame )
{
servPlayer->wonGame = true;
servPlayer->wonGame = true;
servPlayer->connection->send( shared_ptr<GameEventPacket>( new GameEventPacket(GameEventPacket::WIN_GAME, thisPlayer->GetUserIndex() ) ) );
app.DebugPrintf("Sending packet to %d\n", thisPlayer->GetUserIndex());
}
@@ -759,7 +759,7 @@ void ServerPlayer::take(shared_ptr<Entity> e, int orgCount)
if (e->GetType() == eTYPE_ARROW)
{
entityTracker->broadcast(e, shared_ptr<TakeItemEntityPacket>( new TakeItemEntityPacket(e->entityId, entityId) ) );
}
}
if (e->GetType() == eTYPE_EXPERIENCEORB)
{
entityTracker->broadcast(e, shared_ptr<TakeItemEntityPacket>( new TakeItemEntityPacket(e->entityId, entityId) ) );
@@ -841,7 +841,7 @@ bool ServerPlayer::startCrafting(int x, int y, int z)
{
app.DebugPrintf("ServerPlayer tried to open crafting container when one was already open\n");
}
return true;
}
@@ -858,7 +858,7 @@ bool ServerPlayer::startEnchanting(int x, int y, int z)
else
{
app.DebugPrintf("ServerPlayer tried to open enchanting container when one was already open\n");
}
}
return true;
}
@@ -876,7 +876,7 @@ bool ServerPlayer::startRepairing(int x, int y, int z)
else
{
app.DebugPrintf("ServerPlayer tried to open enchanting container when one was already open\n");
}
}
return true;
}
@@ -932,7 +932,7 @@ bool ServerPlayer::openTrap(shared_ptr<DispenserTileEntity> trap)
{
app.DebugPrintf("ServerPlayer tried to open dispenser when one was already open\n");
}
return true;
}
@@ -1234,7 +1234,7 @@ void ServerPlayer::displayClientMessage(int messageId)
shared_ptr<ServerPlayer> player = server->getPlayers()->players[i];
if(shared_from_this()==player)
{
player->connection->send(shared_ptr<ChatPacket>( new ChatPacket(name, ChatPacket::e_ChatPlayerMaxEnemies)));
player->connection->send(shared_ptr<ChatPacket>( new ChatPacket(name, ChatPacket::e_ChatPlayerMaxEnemies)));
}
}
break;
@@ -1245,7 +1245,7 @@ void ServerPlayer::displayClientMessage(int messageId)
shared_ptr<ServerPlayer> player = server->getPlayers()->players[i];
if(shared_from_this()==player)
{
player->connection->send(shared_ptr<ChatPacket>( new ChatPacket(name, ChatPacket::e_ChatPlayerMaxVillagers)));
player->connection->send(shared_ptr<ChatPacket>( new ChatPacket(name, ChatPacket::e_ChatPlayerMaxVillagers)));
}
}
break;
@@ -1255,7 +1255,7 @@ void ServerPlayer::displayClientMessage(int messageId)
shared_ptr<ServerPlayer> player = server->getPlayers()->players[i];
if(shared_from_this()==player)
{
player->connection->send(shared_ptr<ChatPacket>( new ChatPacket(name, ChatPacket::e_ChatPlayerMaxBredPigsSheepCows)));
player->connection->send(shared_ptr<ChatPacket>( new ChatPacket(name, ChatPacket::e_ChatPlayerMaxBredPigsSheepCows)));
}
}
break;
@@ -1265,7 +1265,7 @@ void ServerPlayer::displayClientMessage(int messageId)
shared_ptr<ServerPlayer> player = server->getPlayers()->players[i];
if(shared_from_this()==player)
{
player->connection->send(shared_ptr<ChatPacket>( new ChatPacket(name, ChatPacket::e_ChatPlayerMaxBredChickens)));
player->connection->send(shared_ptr<ChatPacket>( new ChatPacket(name, ChatPacket::e_ChatPlayerMaxBredChickens)));
}
}
break;
@@ -1275,7 +1275,7 @@ void ServerPlayer::displayClientMessage(int messageId)
shared_ptr<ServerPlayer> player = server->getPlayers()->players[i];
if(shared_from_this()==player)
{
player->connection->send(shared_ptr<ChatPacket>( new ChatPacket(name, ChatPacket::e_ChatPlayerMaxBredMooshrooms)));
player->connection->send(shared_ptr<ChatPacket>( new ChatPacket(name, ChatPacket::e_ChatPlayerMaxBredMooshrooms)));
}
}
break;
@@ -1286,7 +1286,7 @@ void ServerPlayer::displayClientMessage(int messageId)
shared_ptr<ServerPlayer> player = server->getPlayers()->players[i];
if(shared_from_this()==player)
{
player->connection->send(shared_ptr<ChatPacket>( new ChatPacket(name, ChatPacket::e_ChatPlayerMaxBredWolves)));
player->connection->send(shared_ptr<ChatPacket>( new ChatPacket(name, ChatPacket::e_ChatPlayerMaxBredWolves)));
}
}
break;
@@ -1297,7 +1297,7 @@ void ServerPlayer::displayClientMessage(int messageId)
shared_ptr<ServerPlayer> player = server->getPlayers()->players[i];
if(shared_from_this()==player)
{
player->connection->send(shared_ptr<ChatPacket>( new ChatPacket(name, ChatPacket::e_ChatPlayerCantShearMooshroom)));
player->connection->send(shared_ptr<ChatPacket>( new ChatPacket(name, ChatPacket::e_ChatPlayerCantShearMooshroom)));
}
}
break;
@@ -1321,7 +1321,7 @@ void ServerPlayer::displayClientMessage(int messageId)
{
player->connection->send(shared_ptr<ChatPacket>( new ChatPacket(name, ChatPacket::e_ChatPlayerCantSpawnInPeaceful)));
}
}
}
break;
case IDS_MAX_BOATS:
@@ -1332,7 +1332,7 @@ void ServerPlayer::displayClientMessage(int messageId)
{
player->connection->send(shared_ptr<ChatPacket>( new ChatPacket(name, ChatPacket::e_ChatPlayerMaxBoats)));
}
}
}
break;
default:
@@ -1391,7 +1391,7 @@ void ServerPlayer::onEffectRemoved(MobEffectInstance *effect)
connection->send(shared_ptr<RemoveMobEffectPacket>( new RemoveMobEffectPacket(entityId, effect) ) );
}
void ServerPlayer::teleportTo(double x, double y, double z)
void ServerPlayer::teleportTo(double x, double y, double z)
{
connection->teleport(x, y, z, yRot, xRot);
}
@@ -1508,7 +1508,7 @@ void ServerPlayer::handleCollectItem(shared_ptr<ItemInstance> item)
}
#ifndef _CONTENT_PACKAGE
void ServerPlayer::debug_setPosition(double x, double y, double z, double nYRot, double nXRot)
void ServerPlayer::debug_setPosition(double x, double y, double z, double nYRot, double nXRot)
{
connection->teleport(x, y, z, nYRot, nXRot);
}