Get rid of MSVC's __int64
Use either int64_t, uint64_t or long long and unsigned long long, defined as per C++11 standard
This commit is contained in:
@@ -142,7 +142,7 @@ void ServerPlayer::flagEntitiesToBeRemoved(unsigned int *flags, bool *removedFou
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unsigned int j = index % 32;
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unsigned int uiMask = 0x80000000 >> j;
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flags[i] |= uiMask;
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flags[i] |= uiMask;
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}
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}
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}
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@@ -345,14 +345,14 @@ void ServerPlayer::doChunkSendingTick(bool dontDelayChunks)
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else
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{
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bool canSendOnSlowQueue = MinecraftServer::canSendOnSlowQueue(connection->getNetworkPlayer());
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// app.DebugPrintf("%ls: canSendOnSlowQueue %d, countDelayedPackets %d GetSendQueueSizeBytes %d done: %d",
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// connection->getNetworkPlayer()->GetUID().toString().c_str(),
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// canSendOnSlowQueue, connection->countDelayedPackets(),
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// g_NetworkManager.GetHostPlayer()->GetSendQueueSizeBytes( NULL, true ),
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// connection->done);
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if( dontDelayChunks ||
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if( dontDelayChunks ||
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(canSendOnSlowQueue &&
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(connection->countDelayedPackets() < 4 )&&
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#ifdef _XBOX_ONE
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@@ -361,7 +361,7 @@ void ServerPlayer::doChunkSendingTick(bool dontDelayChunks)
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(g_NetworkManager.GetHostPlayer()->GetSendQueueSizeBytes( NULL, true ) < 8192 )&&
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#else
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(g_NetworkManager.GetHostPlayer()->GetSendQueueSizeMessages( NULL, true ) < 4 )&&
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#endif
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#endif
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//(tickCount - lastBrupSendTickCount) > (connection->getNetworkPlayer()->GetCurrentRtt()>>4) &&
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!connection->done) )
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{
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@@ -369,9 +369,9 @@ void ServerPlayer::doChunkSendingTick(bool dontDelayChunks)
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okToSend = true;
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MinecraftServer::s_slowQueuePacketSent = true;
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// static unordered_map<wstring,__int64> mapLastTime;
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// __int64 thisTime = System::currentTimeMillis();
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// __int64 lastTime = mapLastTime[connection->getNetworkPlayer()->GetUID().toString()];
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// static unordered_map<wstring,int64_t> mapLastTime;
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// int64_t thisTime = System::currentTimeMillis();
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// int64_t lastTime = mapLastTime[connection->getNetworkPlayer()->GetUID().toString()];
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// app.DebugPrintf(" - OK to send (%d ms since last)\n", thisTime - lastTime);
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// mapLastTime[connection->getNetworkPlayer()->GetUID().toString()] = thisTime;
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}
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@@ -445,7 +445,7 @@ void ServerPlayer::doChunkSendingTick(bool dontDelayChunks)
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for (unsigned int i = 0; i < tes->size(); i++)
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{
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// 4J Stu - Added delay param to ensure that these arrive after the BRUPs from above
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// Fix for #9169 - ART : Sign text is replaced with the words <20>Awaiting approval<61>.
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// Fix for #9169 - ART : Sign text is replaced with the words <20>Awaiting approval<61>.
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broadcast(tes->at(i), !connection->isLocal() && !dontDelayChunks);
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}
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delete tes;
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@@ -462,7 +462,7 @@ void ServerPlayer::doTickB(bool ignorePortal)
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if(app.GetGameSettingsDebugMask(ProfileManager.GetPrimaryPad())&(1L<<eDebugSetting_GoToNether))
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{
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if(level->dimension->id == 0 )
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{
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{
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ignorePortal=false;
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isInsidePortal=true;
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portalTime=1;
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@@ -473,7 +473,7 @@ void ServerPlayer::doTickB(bool ignorePortal)
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// else if (app.GetGameSettingsDebugMask(ProfileManager.GetPrimaryPad())&(1L<<eDebugSetting_GoToEnd))
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// {
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// if(level->dimension->id == 0 )
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// {
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// {
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// server->players->toggleDimension( dynamic_pointer_cast<ServerPlayer>( shared_from_this() ), 1 );
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// }
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// unsigned int uiVal=app.GetGameSettingsDebugMask(ProfileManager.GetPrimaryPad());
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@@ -482,7 +482,7 @@ void ServerPlayer::doTickB(bool ignorePortal)
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else if (app.GetGameSettingsDebugMask(ProfileManager.GetPrimaryPad())&(1L<<eDebugSetting_GoToOverworld))
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{
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if(level->dimension->id != 0 )
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{
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{
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ignorePortal=false;
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isInsidePortal=true;
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portalTime=1;
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@@ -577,7 +577,7 @@ bool ServerPlayer::hurt(DamageSource *dmgSource, int dmg)
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// getEntity returns the owner of projectiles, and this would never be the arrow. The owner is sometimes NULL.
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shared_ptr<Entity> source = dmgSource->getDirectEntity();
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if (dynamic_pointer_cast<Player>(source) != NULL && (!server->pvp || !dynamic_pointer_cast<Player>(source)->isAllowedToAttackPlayers()) )
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{
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return false;
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@@ -595,7 +595,7 @@ bool ServerPlayer::hurt(DamageSource *dmgSource, int dmg)
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bool returnVal = Player::hurt(dmgSource, dmg);
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if( returnVal )
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{
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{
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// 4J Stu - Work out the source of this damage for telemetry
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m_lastDamageSource = eTelemetryChallenges_Unknown;
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@@ -667,7 +667,7 @@ bool ServerPlayer::hurt(DamageSource *dmgSource, int dmg)
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m_lastDamageSource = eTelemetryPlayerDeathSource_Ghast;
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break;
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};
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}
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}
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};
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}
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@@ -707,7 +707,7 @@ void ServerPlayer::changeDimension(int i)
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INetworkPlayer *checkPlayer = servPlayer->connection->getNetworkPlayer();
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if(thisPlayer != checkPlayer && checkPlayer != NULL && thisPlayer->IsSameSystem( checkPlayer ) && !servPlayer->wonGame )
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{
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servPlayer->wonGame = true;
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servPlayer->wonGame = true;
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servPlayer->connection->send( shared_ptr<GameEventPacket>( new GameEventPacket(GameEventPacket::WIN_GAME, thisPlayer->GetUserIndex() ) ) );
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app.DebugPrintf("Sending packet to %d\n", thisPlayer->GetUserIndex());
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}
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@@ -759,7 +759,7 @@ void ServerPlayer::take(shared_ptr<Entity> e, int orgCount)
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if (e->GetType() == eTYPE_ARROW)
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{
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entityTracker->broadcast(e, shared_ptr<TakeItemEntityPacket>( new TakeItemEntityPacket(e->entityId, entityId) ) );
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}
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}
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if (e->GetType() == eTYPE_EXPERIENCEORB)
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{
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entityTracker->broadcast(e, shared_ptr<TakeItemEntityPacket>( new TakeItemEntityPacket(e->entityId, entityId) ) );
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@@ -841,7 +841,7 @@ bool ServerPlayer::startCrafting(int x, int y, int z)
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{
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app.DebugPrintf("ServerPlayer tried to open crafting container when one was already open\n");
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}
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return true;
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}
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@@ -858,7 +858,7 @@ bool ServerPlayer::startEnchanting(int x, int y, int z)
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else
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{
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app.DebugPrintf("ServerPlayer tried to open enchanting container when one was already open\n");
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}
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}
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return true;
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}
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@@ -876,7 +876,7 @@ bool ServerPlayer::startRepairing(int x, int y, int z)
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else
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{
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app.DebugPrintf("ServerPlayer tried to open enchanting container when one was already open\n");
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}
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}
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return true;
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}
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@@ -932,7 +932,7 @@ bool ServerPlayer::openTrap(shared_ptr<DispenserTileEntity> trap)
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{
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app.DebugPrintf("ServerPlayer tried to open dispenser when one was already open\n");
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}
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return true;
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}
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@@ -1234,7 +1234,7 @@ void ServerPlayer::displayClientMessage(int messageId)
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shared_ptr<ServerPlayer> player = server->getPlayers()->players[i];
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if(shared_from_this()==player)
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{
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player->connection->send(shared_ptr<ChatPacket>( new ChatPacket(name, ChatPacket::e_ChatPlayerMaxEnemies)));
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player->connection->send(shared_ptr<ChatPacket>( new ChatPacket(name, ChatPacket::e_ChatPlayerMaxEnemies)));
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}
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}
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break;
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@@ -1245,7 +1245,7 @@ void ServerPlayer::displayClientMessage(int messageId)
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shared_ptr<ServerPlayer> player = server->getPlayers()->players[i];
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if(shared_from_this()==player)
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{
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player->connection->send(shared_ptr<ChatPacket>( new ChatPacket(name, ChatPacket::e_ChatPlayerMaxVillagers)));
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player->connection->send(shared_ptr<ChatPacket>( new ChatPacket(name, ChatPacket::e_ChatPlayerMaxVillagers)));
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}
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}
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break;
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@@ -1255,7 +1255,7 @@ void ServerPlayer::displayClientMessage(int messageId)
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shared_ptr<ServerPlayer> player = server->getPlayers()->players[i];
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if(shared_from_this()==player)
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{
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player->connection->send(shared_ptr<ChatPacket>( new ChatPacket(name, ChatPacket::e_ChatPlayerMaxBredPigsSheepCows)));
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player->connection->send(shared_ptr<ChatPacket>( new ChatPacket(name, ChatPacket::e_ChatPlayerMaxBredPigsSheepCows)));
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}
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}
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break;
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@@ -1265,7 +1265,7 @@ void ServerPlayer::displayClientMessage(int messageId)
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shared_ptr<ServerPlayer> player = server->getPlayers()->players[i];
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if(shared_from_this()==player)
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{
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player->connection->send(shared_ptr<ChatPacket>( new ChatPacket(name, ChatPacket::e_ChatPlayerMaxBredChickens)));
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player->connection->send(shared_ptr<ChatPacket>( new ChatPacket(name, ChatPacket::e_ChatPlayerMaxBredChickens)));
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}
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}
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break;
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@@ -1275,7 +1275,7 @@ void ServerPlayer::displayClientMessage(int messageId)
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shared_ptr<ServerPlayer> player = server->getPlayers()->players[i];
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if(shared_from_this()==player)
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{
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player->connection->send(shared_ptr<ChatPacket>( new ChatPacket(name, ChatPacket::e_ChatPlayerMaxBredMooshrooms)));
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player->connection->send(shared_ptr<ChatPacket>( new ChatPacket(name, ChatPacket::e_ChatPlayerMaxBredMooshrooms)));
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}
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}
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break;
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@@ -1286,7 +1286,7 @@ void ServerPlayer::displayClientMessage(int messageId)
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shared_ptr<ServerPlayer> player = server->getPlayers()->players[i];
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if(shared_from_this()==player)
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{
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player->connection->send(shared_ptr<ChatPacket>( new ChatPacket(name, ChatPacket::e_ChatPlayerMaxBredWolves)));
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player->connection->send(shared_ptr<ChatPacket>( new ChatPacket(name, ChatPacket::e_ChatPlayerMaxBredWolves)));
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}
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}
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break;
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@@ -1297,7 +1297,7 @@ void ServerPlayer::displayClientMessage(int messageId)
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shared_ptr<ServerPlayer> player = server->getPlayers()->players[i];
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if(shared_from_this()==player)
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{
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player->connection->send(shared_ptr<ChatPacket>( new ChatPacket(name, ChatPacket::e_ChatPlayerCantShearMooshroom)));
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player->connection->send(shared_ptr<ChatPacket>( new ChatPacket(name, ChatPacket::e_ChatPlayerCantShearMooshroom)));
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}
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}
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break;
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@@ -1321,7 +1321,7 @@ void ServerPlayer::displayClientMessage(int messageId)
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{
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player->connection->send(shared_ptr<ChatPacket>( new ChatPacket(name, ChatPacket::e_ChatPlayerCantSpawnInPeaceful)));
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}
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}
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}
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break;
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case IDS_MAX_BOATS:
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@@ -1332,7 +1332,7 @@ void ServerPlayer::displayClientMessage(int messageId)
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{
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player->connection->send(shared_ptr<ChatPacket>( new ChatPacket(name, ChatPacket::e_ChatPlayerMaxBoats)));
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}
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}
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}
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break;
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default:
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@@ -1391,7 +1391,7 @@ void ServerPlayer::onEffectRemoved(MobEffectInstance *effect)
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connection->send(shared_ptr<RemoveMobEffectPacket>( new RemoveMobEffectPacket(entityId, effect) ) );
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}
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void ServerPlayer::teleportTo(double x, double y, double z)
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void ServerPlayer::teleportTo(double x, double y, double z)
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{
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connection->teleport(x, y, z, yRot, xRot);
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}
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@@ -1508,7 +1508,7 @@ void ServerPlayer::handleCollectItem(shared_ptr<ItemInstance> item)
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}
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#ifndef _CONTENT_PACKAGE
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void ServerPlayer::debug_setPosition(double x, double y, double z, double nYRot, double nXRot)
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void ServerPlayer::debug_setPosition(double x, double y, double z, double nYRot, double nXRot)
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{
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connection->teleport(x, y, z, nYRot, nXRot);
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}
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