Get rid of MSVC's __int64

Use either int64_t, uint64_t or long long and unsigned long long, defined as per C++11 standard
This commit is contained in:
void_17
2026-03-02 15:53:32 +07:00
parent d6ec138710
commit d63f79325f
308 changed files with 5371 additions and 5379 deletions

View File

@@ -24,7 +24,7 @@ void ProgressRenderer::progressStart(int title)
void ProgressRenderer::progressStartNoAbort(int string)
{
noAbort = true;
noAbort = true;
_progressStart(string);
}
@@ -36,7 +36,7 @@ void ProgressRenderer::_progressStart(int title)
if (noAbort) return;
// throw new StopGameException(); // 4J - removed
}
EnterCriticalSection( &ProgressRenderer::s_progress );
lastPercent = 0;
this->title = title;
@@ -88,7 +88,7 @@ void ProgressRenderer::progressStagePercentage(int i)
}
__int64 now = System::currentTimeMillis();
int64_t now = System::currentTimeMillis();
if (now - lastTime < 20) return;
lastTime = now;