Get rid of MSVC's __int64

Use either int64_t, uint64_t or long long and unsigned long long, defined as per C++11 standard
This commit is contained in:
void_17
2026-03-02 15:53:32 +07:00
parent d6ec138710
commit d63f79325f
308 changed files with 5371 additions and 5379 deletions

View File

@@ -40,7 +40,7 @@ class UILayer;
class UIScene
{
friend class UILayer;
public:
public:
IggyValuePath *m_rootPath;
private:
@@ -80,7 +80,7 @@ public:
protected:
ESceneResolution m_loadedResolution;
bool m_bIsReloading;
bool m_bFocussedOnce;
@@ -96,7 +96,7 @@ protected:
public:
virtual Iggy *getMovie() { return swf; }
void destroyMovie();
virtual void reloadMovie(bool force = false);
virtual bool needsReloaded();
@@ -127,7 +127,7 @@ private:
void getDebugMemoryUseRecursive(const wstring &moviePath, IggyMemoryUseInfo &memoryInfo);
public:
void PrintTotalMemoryUsage(__int64 &totalStatic, __int64 &totalDynamic);
void PrintTotalMemoryUsage(int64_t &totalStatic, int64_t &totalDynamic);
public:
UIScene(int iPad, UILayer *parentLayer);
@@ -140,7 +140,7 @@ public:
IggyName registerFastName(const wstring &name);
#ifdef __PSVITA__
void SetFocusToElement(int iID);
void SetFocusToElement(int iID);
void UpdateSceneControls();
#endif
protected:
@@ -160,7 +160,7 @@ public:
void gainFocus();
void loseFocus();
virtual void updateTooltips();
virtual void updateComponents() {}
virtual void handleGainFocus(bool navBack);
@@ -188,7 +188,7 @@ public:
protected:
//void customDrawSlotControl(IggyCustomDrawCallbackRegion *region, int iPad, int iID, int iCount, int iAuxVal, float fAlpha, bool isFoil, bool bDecorations);
void customDrawSlotControl(IggyCustomDrawCallbackRegion *region, int iPad, shared_ptr<ItemInstance> item, float fAlpha, bool isFoil, bool bDecorations);
bool m_cacheSlotRenders;
bool m_needsCacheRendered;
int m_expectedCachedSlotCount;
@@ -260,7 +260,7 @@ public:
protected:
#ifdef _DURANGO
#ifdef _DURANGO
virtual long long getDefaultGtcButtons() { return _360_GTC_BACK; }
#endif