From d31d261ffd707aabfd8715d3bc2cbf2e6fbc3fcd Mon Sep 17 00:00:00 2001 From: Alezito2008 <92759854+Alezito2008@users.noreply.github.com> Date: Wed, 4 Mar 2026 01:29:29 -0300 Subject: [PATCH] Prevent world input from affecting inventory (#354) --- Minecraft.Client/Common/UI/UIScene_AbstractContainerMenu.cpp | 5 +++++ 1 file changed, 5 insertions(+) diff --git a/Minecraft.Client/Common/UI/UIScene_AbstractContainerMenu.cpp b/Minecraft.Client/Common/UI/UIScene_AbstractContainerMenu.cpp index 5ad275c3..1a5772bc 100644 --- a/Minecraft.Client/Common/UI/UIScene_AbstractContainerMenu.cpp +++ b/Minecraft.Client/Common/UI/UIScene_AbstractContainerMenu.cpp @@ -33,6 +33,11 @@ UIScene_AbstractContainerMenu::UIScene_AbstractContainerMenu(int iPad, UILayer * m_bHasMousePosition = false; m_lastMouseX = 0; m_lastMouseY = 0; + + for (int btn = 0; btn < 3; btn++) + { + KMInput.ConsumeMousePress(btn); + } #endif }