diff --git a/Minecraft.Client/Common/UI/IUIScene_CreativeMenu.cpp b/Minecraft.Client/Common/UI/IUIScene_CreativeMenu.cpp index 0099cea6..544fedc0 100644 --- a/Minecraft.Client/Common/UI/IUIScene_CreativeMenu.cpp +++ b/Minecraft.Client/Common/UI/IUIScene_CreativeMenu.cpp @@ -263,40 +263,6 @@ void IUIScene_CreativeMenu::staticCtor() BuildFirework(list, FireworksItem::TYPE_CREEPER, DyePowderItem::BLUE, 1, true, false); BuildFirework(list, FireworksItem::TYPE_STAR, DyePowderItem::YELLOW, 1, false, false); BuildFirework(list, FireworksItem::TYPE_BIG, DyePowderItem::WHITE, 1, true, true); - - ITEM_AUX(Tile::stained_glass_Id,14) // Red - ITEM_AUX(Tile::stained_glass_Id,1) // Orange - ITEM_AUX(Tile::stained_glass_Id,4) // Yellow - ITEM_AUX(Tile::stained_glass_Id,5) // Lime - ITEM_AUX(Tile::stained_glass_Id,3) // Light Blue - ITEM_AUX(Tile::stained_glass_Id,9) // Cyan - ITEM_AUX(Tile::stained_glass_Id,11) // Blue - ITEM_AUX(Tile::stained_glass_Id,10) // Purple - ITEM_AUX(Tile::stained_glass_Id,2) // Magenta - ITEM_AUX(Tile::stained_glass_Id,6) // Pink - ITEM_AUX(Tile::stained_glass_Id,0) // White - ITEM_AUX(Tile::stained_glass_Id,8) // Light Gray - ITEM_AUX(Tile::stained_glass_Id,7) // Gray - ITEM_AUX(Tile::stained_glass_Id,15) // Black - ITEM_AUX(Tile::stained_glass_Id,13) // Green - ITEM_AUX(Tile::stained_glass_Id,12) // Brown - - ITEM_AUX(Tile::stained_glass_pane_Id,14) // Red - ITEM_AUX(Tile::stained_glass_pane_Id,1) // Orange - ITEM_AUX(Tile::stained_glass_pane_Id,4) // Yellow - ITEM_AUX(Tile::stained_glass_pane_Id,5) // Lime - ITEM_AUX(Tile::stained_glass_pane_Id,3) // Light Blue - ITEM_AUX(Tile::stained_glass_pane_Id,9) // Cyan - ITEM_AUX(Tile::stained_glass_pane_Id,11) // Blue - ITEM_AUX(Tile::stained_glass_pane_Id,10) // Purple - ITEM_AUX(Tile::stained_glass_pane_Id,2) // Magenta - ITEM_AUX(Tile::stained_glass_pane_Id,6) // Pink - ITEM_AUX(Tile::stained_glass_pane_Id,0) // White - ITEM_AUX(Tile::stained_glass_pane_Id,8) // Light Gray - ITEM_AUX(Tile::stained_glass_pane_Id,7) // Gray - ITEM_AUX(Tile::stained_glass_pane_Id,15) // Black - ITEM_AUX(Tile::stained_glass_pane_Id,13) // Green - ITEM_AUX(Tile::stained_glass_pane_Id,12) // Brown } #endif