feat(timer): improve high-FPS timing with high-resolution Windows clock
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@@ -22,8 +22,9 @@ void Timer::advanceTime()
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{
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__int64 nowMs = System::currentTimeMillis();
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__int64 passedMs = nowMs - lastMs;
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__int64 msSysTime = System::nanoTime() / 1000000;
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double now = msSysTime / 1000.0;
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// 4J - Use high-resolution timer for 'now' in seconds
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double now = System::nanoTime() / 1000000000.0;
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if (passedMs > 1000)
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@@ -39,6 +40,7 @@ void Timer::advanceTime()
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accumMs += passedMs;
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if (accumMs > 1000)
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{
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__int64 msSysTime = (__int64)(now * 1000.0);
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__int64 passedMsSysTime = msSysTime - lastMsSysTime;
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double adjustTimeT = accumMs / (double) passedMsSysTime;
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@@ -49,7 +51,7 @@ void Timer::advanceTime()
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}
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if (accumMs < 0)
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{
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lastMsSysTime = msSysTime;
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lastMsSysTime = (__int64)(now * 1000.0);
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}
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}
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lastMs = nowMs;
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@@ -68,7 +70,6 @@ void Timer::advanceTime()
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if (ticks > MAX_TICKS_PER_UPDATE) ticks = MAX_TICKS_PER_UPDATE;
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a = passedTime;
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}
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void Timer::advanceTimeQuickly()
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