Revert "Get rid of MSVC's __int64"

This reverts commit d63f79325f.
This commit is contained in:
void_17
2026-03-02 17:39:35 +07:00
parent 119bff3514
commit b9a2951901
308 changed files with 5368 additions and 5360 deletions

View File

@@ -47,7 +47,7 @@ private:
floatArray pows;
public:
RandomLevelSource(Level *level, int64_t seed, bool generateStructures);
RandomLevelSource(Level *level, __int64 seed, bool generateStructures);
~RandomLevelSource();
public:
@@ -88,5 +88,5 @@ public:
public:
virtual vector<Biome::MobSpawnerData *> *getMobsAt(MobCategory *mobCategory, int x, int y, int z);
virtual TilePos *findNearestMapFeature(Level *level, const wstring& featureName, int x, int y, int z);
virtual TilePos *findNearestMapFeature(Level *level, const wstring& featureName, int x, int y, int z);
};