feat: TU19 (Dec 2014) Features & Content (#155)

* try to resolve merge conflict

* feat: TU19 (Dec 2014) Features & Content (#32)

* December 2014 files

* Working release build

* Fix compilation issues

* Add sound to Windows64Media

* Add DLC content and force Tutorial DLC

* Revert "Add DLC content and force Tutorial DLC"

This reverts commit 97a4399472.

* Disable broken light packing

* Disable breakpoint during DLC texture map load

Allows DLC loading but the DLC textures are still broken

* Fix post build not working

* ...

* fix vs2022 build

* fix cmake build

---------

Co-authored-by: Loki <lokirautio@gmail.com>
This commit is contained in:
daoge
2026-03-03 03:04:10 +08:00
committed by GitHub
parent 84c31a2331
commit b3feddfef3
2069 changed files with 264842 additions and 139522 deletions

View File

@@ -5,9 +5,12 @@
#include "net.minecraft.world.level.h"
#include "net.minecraft.world.item.h"
#include "net.minecraft.world.entity.h"
#include "net.minecraft.world.entity.animal.h"
#include "net.minecraft.world.entity.ai.attributes.h"
#include "net.minecraft.world.entity.ai.goal.h"
#include "net.minecraft.world.entity.ai.goal.target.h"
#include "net.minecraft.world.entity.ai.navigation.h"
#include "net.minecraft.world.entity.monster.h"
#include "net.minecraft.world.entity.player.h"
#include "net.minecraft.world.entity.projectile.h"
#include "net.minecraft.world.level.pathfinder.h"
@@ -25,26 +28,23 @@ Wolf::Wolf(Level *level) : TamableAnimal( level )
// 4J Stu - This function call had to be moved here from the Entity ctor to ensure that
// the derived version of the function is called
this->defineSynchedData();
// 4J Stu - This function call had to be moved here from the Entity ctor to ensure that the derived version of the function is called
health = getMaxHealth();
registerAttributes();
setHealth(getMaxHealth());
interestedAngle = interestedAngleO = 0.0f;
m_isWet = isShaking = false;
shakeAnim = shakeAnimO = 0.0f;
this->textureIdx = TN_MOB_WOLF; // 4J - was L"/mob/wolf.png";
this->setSize(0.60f, 0.8f);
runSpeed = 0.3f;
getNavigation()->setAvoidWater(true);
goalSelector.addGoal(1, new FloatGoal(this));
goalSelector.addGoal(2, sitGoal, false);
goalSelector.addGoal(3, new LeapAtTargetGoal(this, 0.4f));
goalSelector.addGoal(4, new MeleeAttackGoal(this, runSpeed, true));
goalSelector.addGoal(5, new FollowOwnerGoal(this, runSpeed, 10, 2));
goalSelector.addGoal(6, new BreedGoal(this, runSpeed));
goalSelector.addGoal(7, new RandomStrollGoal(this, runSpeed));
goalSelector.addGoal(3, new LeapAtTargetGoal(this, 0.4));
goalSelector.addGoal(4, new MeleeAttackGoal(this, 1.0, true));
goalSelector.addGoal(5, new FollowOwnerGoal(this, 1.0, 10, 2));
goalSelector.addGoal(6, new BreedGoal(this, 1.0));
goalSelector.addGoal(7, new RandomStrollGoal(this, 1.0));
goalSelector.addGoal(8, new BegGoal(this, 8));
goalSelector.addGoal(9, new LookAtPlayerGoal(this, typeid(Player), 8));
goalSelector.addGoal(9, new RandomLookAroundGoal(this));
@@ -52,7 +52,25 @@ Wolf::Wolf(Level *level) : TamableAnimal( level )
targetSelector.addGoal(1, new OwnerHurtByTargetGoal(this));
targetSelector.addGoal(2, new OwnerHurtTargetGoal(this));
targetSelector.addGoal(3, new HurtByTargetGoal(this, true));
targetSelector.addGoal(4, new NonTameRandomTargetGoal(this, typeid(Sheep), 16, 200, false));
targetSelector.addGoal(4, new NonTameRandomTargetGoal(this, typeid(Sheep), 200, false));
setTame(false); // Initialize health
}
void Wolf::registerAttributes()
{
TamableAnimal::registerAttributes();
getAttribute(SharedMonsterAttributes::MOVEMENT_SPEED)->setBaseValue(0.3f);
if (isTame())
{
getAttribute(SharedMonsterAttributes::MAX_HEALTH)->setBaseValue(TAME_HEALTH);
}
else
{
getAttribute(SharedMonsterAttributes::MAX_HEALTH)->setBaseValue(START_HEALTH);
}
}
bool Wolf::useNewAi()
@@ -60,10 +78,10 @@ bool Wolf::useNewAi()
return true;
}
void Wolf::setTarget(shared_ptr<Mob> target)
void Wolf::setTarget(shared_ptr<LivingEntity> target)
{
TamableAnimal::setTarget(target);
if ( dynamic_pointer_cast<Player>(target) == NULL )
if ( target == NULL )
{
setAngry(false);
}
@@ -78,39 +96,17 @@ void Wolf::serverAiMobStep()
entityData->set(DATA_HEALTH_ID, getHealth());
}
int Wolf::getMaxHealth()
{
if (isTame())
{
return TAME_HEALTH;
}
return START_HEALTH;
}
void Wolf::defineSynchedData()
{
TamableAnimal::defineSynchedData();
entityData->define(DATA_HEALTH_ID, getHealth());
entityData->define(DATA_INTERESTED_ID, (byte)0);
entityData->define(DATA_COLLAR_COLOR, (byte) ClothTile::getTileDataForItemAuxValue(DyePowderItem::RED));
entityData->define(DATA_COLLAR_COLOR, (byte) ColoredTile::getTileDataForItemAuxValue(DyePowderItem::RED));
}
bool Wolf::makeStepSound()
void Wolf::playStepSound(int xt, int yt, int zt, int t)
{
return false;
}
int Wolf::getTexture()
{
if (isTame())
{
return TN_MOB_WOLF_TAME; // 4J was L"/mob/wolf_tame.png";
}
if (isAngry())
{
return TN_MOB_WOLF_ANGRY; // 4J was L"/mob/wolf_angry.png";
}
return TamableAnimal::getTexture();
playSound(eSoundType_MOB_WOLF_STEP, 0.15f, 1);
}
void Wolf::addAdditonalSaveData(CompoundTag *tag)
@@ -129,11 +125,6 @@ void Wolf::readAdditionalSaveData(CompoundTag *tag)
if (tag->contains(L"CollarColor")) setCollarColor(tag->getByte(L"CollarColor"));
}
bool Wolf::removeWhenFarAway()
{
return !isTame();
}
int Wolf::getAmbientSound()
{
if (isAngry())
@@ -142,7 +133,7 @@ int Wolf::getAmbientSound()
}
if (random->nextInt(3) == 0)
{
if (isTame() && entityData->getInteger(DATA_HEALTH_ID) < 10)
if (isTame() && entityData->getFloat(DATA_HEALTH_ID) < 10)
{
return eSoundType_MOB_WOLF_WHINE;
}
@@ -217,7 +208,7 @@ void Wolf::tick()
if (shakeAnim == 0)
{
level->playSound(shared_from_this(), eSoundType_MOB_WOLF_SHAKE, getSoundVolume(), (random->nextFloat() - random->nextFloat()) * 0.2f + 1.0f);
playSound(eSoundType_MOB_WOLF_SHAKE, getSoundVolume(), (random->nextFloat() - random->nextFloat()) * 0.2f + 1.0f);
}
shakeAnimO = shakeAnim;
@@ -289,14 +280,25 @@ int Wolf::getMaxHeadXRot()
return TamableAnimal::getMaxHeadXRot();
}
bool Wolf::hurt(DamageSource *source, int dmg)
bool Wolf::hurt(DamageSource *source, float dmg)
{
// 4J: Protect owned wolves from untrusted players
if (isTame())
{
shared_ptr<Entity> entity = source->getDirectEntity();
if (entity != NULL && entity->instanceof(eTYPE_PLAYER))
{
shared_ptr<Player> attacker = dynamic_pointer_cast<Player>(entity);
attacker->canHarmPlayer(getOwnerUUID());
}
}
if (isInvulnerable()) return false;
shared_ptr<Entity> sourceEntity = source->getEntity();
sitGoal->wantToSit(false);
if (sourceEntity != NULL && !(dynamic_pointer_cast<Player>(sourceEntity) != NULL || dynamic_pointer_cast<Arrow>(sourceEntity) != NULL))
if (sourceEntity != NULL && !(sourceEntity->instanceof(eTYPE_PLAYER) || sourceEntity->instanceof(eTYPE_ARROW)))
{
// take half damage from non-players and arrows
// Take half damage from non-players and arrows
dmg = (dmg + 1) / 2;
}
return TamableAnimal::hurt(source, dmg);
@@ -308,6 +310,20 @@ bool Wolf::doHurtTarget(shared_ptr<Entity> target)
return target->hurt(DamageSource::mobAttack(dynamic_pointer_cast<Mob>(shared_from_this())), damage);
}
void Wolf::setTame(bool value)
{
TamableAnimal::setTame(value);
if (value)
{
getAttribute(SharedMonsterAttributes::MAX_HEALTH)->setBaseValue(TAME_HEALTH);
}
else
{
getAttribute(SharedMonsterAttributes::MAX_HEALTH)->setBaseValue(START_HEALTH);
}
}
void Wolf::tame(const wstring &wsOwnerUUID, bool bDisplayTamingParticles, bool bSetSitting)
{
setTame(true);
@@ -322,7 +338,7 @@ void Wolf::tame(const wstring &wsOwnerUUID, bool bDisplayTamingParticles, bool b
spawnTamingParticles(bDisplayTamingParticles);
}
bool Wolf::interact(shared_ptr<Player> player)
bool Wolf::mobInteract(shared_ptr<Player> player)
{
shared_ptr<ItemInstance> item = player->inventory->getSelected();
@@ -334,28 +350,24 @@ bool Wolf::interact(shared_ptr<Player> player)
{
FoodItem *food = dynamic_cast<FoodItem *>( Item::items[item->id] );
if (food->isMeat())
if (food->isMeat() && entityData->getFloat(DATA_HEALTH_ID) < MAX_HEALTH)
{
if(entityData->getInteger(DATA_HEALTH_ID) < MAX_HEALTH)
heal(food->getNutrition());
// 4J-PB - don't lose the bone in creative mode
if (player->abilities.instabuild==false)
{
heal(food->getNutrition());
// 4J-PB - don't lose the bone in creative mode
if (player->abilities.instabuild==false)
item->count--;
if (item->count <= 0)
{
item->count--;
if (item->count <= 0)
{
player->inventory->setItem(player->inventory->selected, nullptr);
}
player->inventory->setItem(player->inventory->selected, nullptr);
}
return true;
}
else return TamableAnimal::interact(player);
return true;
}
}
else if (item->id == Item::dye_powder_Id)
{
int color = ClothTile::getTileDataForItemAuxValue(item->getAuxValue());
int color = ColoredTile::getTileDataForItemAuxValue(item->getAuxValue());
if (color != getCollarColor())
{
setCollarColor(color);
@@ -376,6 +388,8 @@ bool Wolf::interact(shared_ptr<Player> player)
sitGoal->wantToSit(!isSitting());
jumping = false;
setPath(NULL);
setAttackTarget(nullptr);
setTarget(nullptr);
}
}
}
@@ -403,7 +417,7 @@ bool Wolf::interact(shared_ptr<Player> player)
// 4J Changed to this
tame(player->getUUID(),true,true);
level->broadcastEntityEvent(shared_from_this(), EntityEvent::TAMING_SUCCEEDED);
level->broadcastEntityEvent(shared_from_this(), EntityEvent::TAMING_SUCCEEDED);
}
else
{
@@ -421,7 +435,7 @@ bool Wolf::interact(shared_ptr<Player> player)
return false;
}
}
return TamableAnimal::interact(player);
return TamableAnimal::mobInteract(player);
}
void Wolf::handleEntityEvent(byte id)
@@ -446,7 +460,7 @@ float Wolf::getTailAngle()
}
else if (isTame())
{
return (0.55f - (MAX_HEALTH - entityData->getInteger(DATA_HEALTH_ID)) * 0.02f) * PI;
return (0.55f - (MAX_HEALTH - entityData->getFloat(DATA_HEALTH_ID)) * 0.02f) * PI;
}
return 0.20f * PI;
}
@@ -520,8 +534,6 @@ shared_ptr<AgableMob> Wolf::getBreedOffspring(shared_ptr<AgableMob> target)
void Wolf::setIsInterested(bool value)
{
//byte current = entityData->getByte(DATA_INTERESTED_ID);
if (value)
{
entityData->set(DATA_INTERESTED_ID, (byte) 1);
@@ -536,7 +548,10 @@ bool Wolf::canMate(shared_ptr<Animal> animal)
{
if (animal == shared_from_this()) return false;
if (!isTame()) return false;
if (!animal->instanceof(eTYPE_WOLF)) return false;
shared_ptr<Wolf> partner = dynamic_pointer_cast<Wolf>(animal);
if (partner == NULL) return false;
if (!partner->isTame()) return false;
if (partner->isSitting()) return false;
@@ -548,3 +563,37 @@ bool Wolf::isInterested()
{
return entityData->getByte(DATA_INTERESTED_ID) == 1;
}
bool Wolf::removeWhenFarAway()
{
return !isTame() && tickCount > SharedConstants::TICKS_PER_SECOND * 60 * 2;
}
bool Wolf::wantsToAttack(shared_ptr<LivingEntity> target, shared_ptr<LivingEntity> owner)
{
// filter un-attackable mobs
if (target->GetType() == eTYPE_CREEPER || target->GetType() == eTYPE_GHAST)
{
return false;
}
// never target wolves that has this player as owner
if (target->GetType() == eTYPE_WOLF)
{
shared_ptr<Wolf> wolfTarget = dynamic_pointer_cast<Wolf>(target);
if (wolfTarget->isTame() && wolfTarget->getOwner() == owner)
{
return false;
}
}
if ( target->instanceof(eTYPE_PLAYER) && owner->instanceof(eTYPE_PLAYER) && !dynamic_pointer_cast<Player>(owner)->canHarmPlayer(dynamic_pointer_cast<Player>(target) ))
{
// pvp is off
return false;
}
// don't attack tame horses
if ((target->GetType() == eTYPE_HORSE) && dynamic_pointer_cast<EntityHorse>(target)->isTamed())
{
return false;
}
return true;
}