feat: TU19 (Dec 2014) Features & Content (#155)
* try to resolve merge conflict
* feat: TU19 (Dec 2014) Features & Content (#32)
* December 2014 files
* Working release build
* Fix compilation issues
* Add sound to Windows64Media
* Add DLC content and force Tutorial DLC
* Revert "Add DLC content and force Tutorial DLC"
This reverts commit 97a4399472.
* Disable broken light packing
* Disable breakpoint during DLC texture map load
Allows DLC loading but the DLC textures are still broken
* Fix post build not working
* ...
* fix vs2022 build
* fix cmake build
---------
Co-authored-by: Loki <lokirautio@gmail.com>
This commit is contained in:
@@ -5,9 +5,12 @@
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#include "net.minecraft.world.level.h"
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#include "net.minecraft.world.item.h"
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#include "net.minecraft.world.entity.h"
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#include "net.minecraft.world.entity.animal.h"
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#include "net.minecraft.world.entity.ai.attributes.h"
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#include "net.minecraft.world.entity.ai.goal.h"
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#include "net.minecraft.world.entity.ai.goal.target.h"
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#include "net.minecraft.world.entity.ai.navigation.h"
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#include "net.minecraft.world.entity.monster.h"
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#include "net.minecraft.world.entity.player.h"
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#include "net.minecraft.world.entity.projectile.h"
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#include "net.minecraft.world.level.pathfinder.h"
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@@ -25,26 +28,23 @@ Wolf::Wolf(Level *level) : TamableAnimal( level )
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// 4J Stu - This function call had to be moved here from the Entity ctor to ensure that
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// the derived version of the function is called
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this->defineSynchedData();
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// 4J Stu - This function call had to be moved here from the Entity ctor to ensure that the derived version of the function is called
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health = getMaxHealth();
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registerAttributes();
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setHealth(getMaxHealth());
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interestedAngle = interestedAngleO = 0.0f;
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m_isWet = isShaking = false;
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shakeAnim = shakeAnimO = 0.0f;
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this->textureIdx = TN_MOB_WOLF; // 4J - was L"/mob/wolf.png";
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this->setSize(0.60f, 0.8f);
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runSpeed = 0.3f;
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getNavigation()->setAvoidWater(true);
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goalSelector.addGoal(1, new FloatGoal(this));
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goalSelector.addGoal(2, sitGoal, false);
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goalSelector.addGoal(3, new LeapAtTargetGoal(this, 0.4f));
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goalSelector.addGoal(4, new MeleeAttackGoal(this, runSpeed, true));
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goalSelector.addGoal(5, new FollowOwnerGoal(this, runSpeed, 10, 2));
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goalSelector.addGoal(6, new BreedGoal(this, runSpeed));
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goalSelector.addGoal(7, new RandomStrollGoal(this, runSpeed));
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goalSelector.addGoal(3, new LeapAtTargetGoal(this, 0.4));
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goalSelector.addGoal(4, new MeleeAttackGoal(this, 1.0, true));
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goalSelector.addGoal(5, new FollowOwnerGoal(this, 1.0, 10, 2));
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goalSelector.addGoal(6, new BreedGoal(this, 1.0));
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goalSelector.addGoal(7, new RandomStrollGoal(this, 1.0));
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goalSelector.addGoal(8, new BegGoal(this, 8));
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goalSelector.addGoal(9, new LookAtPlayerGoal(this, typeid(Player), 8));
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goalSelector.addGoal(9, new RandomLookAroundGoal(this));
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@@ -52,7 +52,25 @@ Wolf::Wolf(Level *level) : TamableAnimal( level )
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targetSelector.addGoal(1, new OwnerHurtByTargetGoal(this));
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targetSelector.addGoal(2, new OwnerHurtTargetGoal(this));
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targetSelector.addGoal(3, new HurtByTargetGoal(this, true));
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targetSelector.addGoal(4, new NonTameRandomTargetGoal(this, typeid(Sheep), 16, 200, false));
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targetSelector.addGoal(4, new NonTameRandomTargetGoal(this, typeid(Sheep), 200, false));
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setTame(false); // Initialize health
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}
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void Wolf::registerAttributes()
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{
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TamableAnimal::registerAttributes();
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getAttribute(SharedMonsterAttributes::MOVEMENT_SPEED)->setBaseValue(0.3f);
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if (isTame())
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{
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getAttribute(SharedMonsterAttributes::MAX_HEALTH)->setBaseValue(TAME_HEALTH);
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}
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else
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{
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getAttribute(SharedMonsterAttributes::MAX_HEALTH)->setBaseValue(START_HEALTH);
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}
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}
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bool Wolf::useNewAi()
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@@ -60,10 +78,10 @@ bool Wolf::useNewAi()
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return true;
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}
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void Wolf::setTarget(shared_ptr<Mob> target)
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void Wolf::setTarget(shared_ptr<LivingEntity> target)
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{
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TamableAnimal::setTarget(target);
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if ( dynamic_pointer_cast<Player>(target) == NULL )
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if ( target == NULL )
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{
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setAngry(false);
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}
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@@ -78,39 +96,17 @@ void Wolf::serverAiMobStep()
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entityData->set(DATA_HEALTH_ID, getHealth());
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}
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int Wolf::getMaxHealth()
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{
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if (isTame())
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{
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return TAME_HEALTH;
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}
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return START_HEALTH;
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}
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void Wolf::defineSynchedData()
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{
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TamableAnimal::defineSynchedData();
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entityData->define(DATA_HEALTH_ID, getHealth());
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entityData->define(DATA_INTERESTED_ID, (byte)0);
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entityData->define(DATA_COLLAR_COLOR, (byte) ClothTile::getTileDataForItemAuxValue(DyePowderItem::RED));
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entityData->define(DATA_COLLAR_COLOR, (byte) ColoredTile::getTileDataForItemAuxValue(DyePowderItem::RED));
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}
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bool Wolf::makeStepSound()
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void Wolf::playStepSound(int xt, int yt, int zt, int t)
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{
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return false;
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}
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int Wolf::getTexture()
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{
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if (isTame())
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{
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return TN_MOB_WOLF_TAME; // 4J was L"/mob/wolf_tame.png";
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}
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if (isAngry())
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{
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return TN_MOB_WOLF_ANGRY; // 4J was L"/mob/wolf_angry.png";
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}
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return TamableAnimal::getTexture();
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playSound(eSoundType_MOB_WOLF_STEP, 0.15f, 1);
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}
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void Wolf::addAdditonalSaveData(CompoundTag *tag)
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@@ -129,11 +125,6 @@ void Wolf::readAdditionalSaveData(CompoundTag *tag)
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if (tag->contains(L"CollarColor")) setCollarColor(tag->getByte(L"CollarColor"));
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}
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bool Wolf::removeWhenFarAway()
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{
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return !isTame();
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}
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int Wolf::getAmbientSound()
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{
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if (isAngry())
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@@ -142,7 +133,7 @@ int Wolf::getAmbientSound()
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}
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if (random->nextInt(3) == 0)
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{
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if (isTame() && entityData->getInteger(DATA_HEALTH_ID) < 10)
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if (isTame() && entityData->getFloat(DATA_HEALTH_ID) < 10)
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{
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return eSoundType_MOB_WOLF_WHINE;
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}
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@@ -217,7 +208,7 @@ void Wolf::tick()
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if (shakeAnim == 0)
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{
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level->playSound(shared_from_this(), eSoundType_MOB_WOLF_SHAKE, getSoundVolume(), (random->nextFloat() - random->nextFloat()) * 0.2f + 1.0f);
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playSound(eSoundType_MOB_WOLF_SHAKE, getSoundVolume(), (random->nextFloat() - random->nextFloat()) * 0.2f + 1.0f);
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}
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shakeAnimO = shakeAnim;
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@@ -289,14 +280,25 @@ int Wolf::getMaxHeadXRot()
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return TamableAnimal::getMaxHeadXRot();
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}
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bool Wolf::hurt(DamageSource *source, int dmg)
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bool Wolf::hurt(DamageSource *source, float dmg)
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{
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// 4J: Protect owned wolves from untrusted players
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if (isTame())
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{
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shared_ptr<Entity> entity = source->getDirectEntity();
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if (entity != NULL && entity->instanceof(eTYPE_PLAYER))
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{
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shared_ptr<Player> attacker = dynamic_pointer_cast<Player>(entity);
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attacker->canHarmPlayer(getOwnerUUID());
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}
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}
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if (isInvulnerable()) return false;
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shared_ptr<Entity> sourceEntity = source->getEntity();
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sitGoal->wantToSit(false);
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if (sourceEntity != NULL && !(dynamic_pointer_cast<Player>(sourceEntity) != NULL || dynamic_pointer_cast<Arrow>(sourceEntity) != NULL))
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if (sourceEntity != NULL && !(sourceEntity->instanceof(eTYPE_PLAYER) || sourceEntity->instanceof(eTYPE_ARROW)))
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{
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// take half damage from non-players and arrows
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// Take half damage from non-players and arrows
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dmg = (dmg + 1) / 2;
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}
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return TamableAnimal::hurt(source, dmg);
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@@ -308,6 +310,20 @@ bool Wolf::doHurtTarget(shared_ptr<Entity> target)
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return target->hurt(DamageSource::mobAttack(dynamic_pointer_cast<Mob>(shared_from_this())), damage);
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}
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void Wolf::setTame(bool value)
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{
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TamableAnimal::setTame(value);
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if (value)
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{
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getAttribute(SharedMonsterAttributes::MAX_HEALTH)->setBaseValue(TAME_HEALTH);
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}
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else
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{
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getAttribute(SharedMonsterAttributes::MAX_HEALTH)->setBaseValue(START_HEALTH);
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}
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}
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void Wolf::tame(const wstring &wsOwnerUUID, bool bDisplayTamingParticles, bool bSetSitting)
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{
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setTame(true);
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@@ -322,7 +338,7 @@ void Wolf::tame(const wstring &wsOwnerUUID, bool bDisplayTamingParticles, bool b
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spawnTamingParticles(bDisplayTamingParticles);
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}
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bool Wolf::interact(shared_ptr<Player> player)
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bool Wolf::mobInteract(shared_ptr<Player> player)
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{
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shared_ptr<ItemInstance> item = player->inventory->getSelected();
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@@ -334,28 +350,24 @@ bool Wolf::interact(shared_ptr<Player> player)
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{
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FoodItem *food = dynamic_cast<FoodItem *>( Item::items[item->id] );
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if (food->isMeat())
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if (food->isMeat() && entityData->getFloat(DATA_HEALTH_ID) < MAX_HEALTH)
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{
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if(entityData->getInteger(DATA_HEALTH_ID) < MAX_HEALTH)
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heal(food->getNutrition());
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// 4J-PB - don't lose the bone in creative mode
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if (player->abilities.instabuild==false)
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{
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heal(food->getNutrition());
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// 4J-PB - don't lose the bone in creative mode
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if (player->abilities.instabuild==false)
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item->count--;
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if (item->count <= 0)
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{
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item->count--;
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if (item->count <= 0)
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{
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player->inventory->setItem(player->inventory->selected, nullptr);
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}
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player->inventory->setItem(player->inventory->selected, nullptr);
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}
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return true;
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}
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else return TamableAnimal::interact(player);
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return true;
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}
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}
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else if (item->id == Item::dye_powder_Id)
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{
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int color = ClothTile::getTileDataForItemAuxValue(item->getAuxValue());
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int color = ColoredTile::getTileDataForItemAuxValue(item->getAuxValue());
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if (color != getCollarColor())
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{
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setCollarColor(color);
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@@ -376,6 +388,8 @@ bool Wolf::interact(shared_ptr<Player> player)
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sitGoal->wantToSit(!isSitting());
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jumping = false;
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setPath(NULL);
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setAttackTarget(nullptr);
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setTarget(nullptr);
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}
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}
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}
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@@ -403,7 +417,7 @@ bool Wolf::interact(shared_ptr<Player> player)
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// 4J Changed to this
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tame(player->getUUID(),true,true);
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level->broadcastEntityEvent(shared_from_this(), EntityEvent::TAMING_SUCCEEDED);
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level->broadcastEntityEvent(shared_from_this(), EntityEvent::TAMING_SUCCEEDED);
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}
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else
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{
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@@ -421,7 +435,7 @@ bool Wolf::interact(shared_ptr<Player> player)
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return false;
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}
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}
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return TamableAnimal::interact(player);
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return TamableAnimal::mobInteract(player);
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}
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void Wolf::handleEntityEvent(byte id)
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@@ -446,7 +460,7 @@ float Wolf::getTailAngle()
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}
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else if (isTame())
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{
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return (0.55f - (MAX_HEALTH - entityData->getInteger(DATA_HEALTH_ID)) * 0.02f) * PI;
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return (0.55f - (MAX_HEALTH - entityData->getFloat(DATA_HEALTH_ID)) * 0.02f) * PI;
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}
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return 0.20f * PI;
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}
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@@ -520,8 +534,6 @@ shared_ptr<AgableMob> Wolf::getBreedOffspring(shared_ptr<AgableMob> target)
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void Wolf::setIsInterested(bool value)
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{
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//byte current = entityData->getByte(DATA_INTERESTED_ID);
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if (value)
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{
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entityData->set(DATA_INTERESTED_ID, (byte) 1);
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@@ -536,7 +548,10 @@ bool Wolf::canMate(shared_ptr<Animal> animal)
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{
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if (animal == shared_from_this()) return false;
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if (!isTame()) return false;
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if (!animal->instanceof(eTYPE_WOLF)) return false;
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shared_ptr<Wolf> partner = dynamic_pointer_cast<Wolf>(animal);
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if (partner == NULL) return false;
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if (!partner->isTame()) return false;
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if (partner->isSitting()) return false;
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@@ -548,3 +563,37 @@ bool Wolf::isInterested()
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{
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return entityData->getByte(DATA_INTERESTED_ID) == 1;
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}
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bool Wolf::removeWhenFarAway()
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{
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return !isTame() && tickCount > SharedConstants::TICKS_PER_SECOND * 60 * 2;
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}
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bool Wolf::wantsToAttack(shared_ptr<LivingEntity> target, shared_ptr<LivingEntity> owner)
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{
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// filter un-attackable mobs
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if (target->GetType() == eTYPE_CREEPER || target->GetType() == eTYPE_GHAST)
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{
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return false;
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}
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// never target wolves that has this player as owner
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if (target->GetType() == eTYPE_WOLF)
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{
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shared_ptr<Wolf> wolfTarget = dynamic_pointer_cast<Wolf>(target);
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if (wolfTarget->isTame() && wolfTarget->getOwner() == owner)
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{
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return false;
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}
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}
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if ( target->instanceof(eTYPE_PLAYER) && owner->instanceof(eTYPE_PLAYER) && !dynamic_pointer_cast<Player>(owner)->canHarmPlayer(dynamic_pointer_cast<Player>(target) ))
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{
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// pvp is off
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return false;
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}
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// don't attack tame horses
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if ((target->GetType() == eTYPE_HORSE) && dynamic_pointer_cast<EntityHorse>(target)->isTamed())
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{
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return false;
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}
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return true;
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}
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Reference in New Issue
Block a user