feat: TU19 (Dec 2014) Features & Content (#155)
* try to resolve merge conflict
* feat: TU19 (Dec 2014) Features & Content (#32)
* December 2014 files
* Working release build
* Fix compilation issues
* Add sound to Windows64Media
* Add DLC content and force Tutorial DLC
* Revert "Add DLC content and force Tutorial DLC"
This reverts commit 97a4399472.
* Disable broken light packing
* Disable breakpoint during DLC texture map load
Allows DLC loading but the DLC textures are still broken
* Fix post build not working
* ...
* fix vs2022 build
* fix cmake build
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Co-authored-by: Loki <lokirautio@gmail.com>
This commit is contained in:
46
Minecraft.World/WeightedPressurePlateTile.cpp
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46
Minecraft.World/WeightedPressurePlateTile.cpp
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#include "stdafx.h"
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#include "net.minecraft.world.entity.item.h"
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#include "net.minecraft.world.level.h"
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#include "net.minecraft.world.level.redstone.h"
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#include "net.minecraft.world.item.h"
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#include "Entity.h"
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#include "WeightedPressurePlateTile.h"
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WeightedPressurePlateTile::WeightedPressurePlateTile(int id, const wstring &tex, Material *material, int maxWeight) : BasePressurePlateTile(id, tex, material)
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{
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this->maxWeight = maxWeight;
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// 4J Stu - Move this from base class to use virtual function
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updateShape(getDataForSignal(Redstone::SIGNAL_MAX));
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}
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int WeightedPressurePlateTile::getSignalStrength(Level *level, int x, int y, int z)
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{
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int weightOfEntities = level->getEntitiesOfClass(typeid(Entity), getSensitiveAABB(x, y, z))->size();
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int count = min(weightOfEntities, maxWeight);
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if (count <= 0)
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{
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return 0;
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}
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else
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{
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float pct = min(maxWeight, count) / (float) maxWeight;
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return Mth::ceil(pct * Redstone::SIGNAL_MAX);
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}
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}
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int WeightedPressurePlateTile::getSignalForData(int data)
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{
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return data;
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}
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int WeightedPressurePlateTile::getDataForSignal(int signal)
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{
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return signal;
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}
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int WeightedPressurePlateTile::getTickDelay(Level *level)
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{
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return SharedConstants::TICKS_PER_SECOND / 2;
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}
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