feat: TU19 (Dec 2014) Features & Content (#155)

* try to resolve merge conflict

* feat: TU19 (Dec 2014) Features & Content (#32)

* December 2014 files

* Working release build

* Fix compilation issues

* Add sound to Windows64Media

* Add DLC content and force Tutorial DLC

* Revert "Add DLC content and force Tutorial DLC"

This reverts commit 97a4399472.

* Disable broken light packing

* Disable breakpoint during DLC texture map load

Allows DLC loading but the DLC textures are still broken

* Fix post build not working

* ...

* fix vs2022 build

* fix cmake build

---------

Co-authored-by: Loki <lokirautio@gmail.com>
This commit is contained in:
daoge
2026-03-03 03:04:10 +08:00
committed by GitHub
parent 84c31a2331
commit b3feddfef3
2069 changed files with 264842 additions and 139522 deletions

View File

@@ -13,20 +13,13 @@ wstring WeaponRecipies::shapes[][4] =
L"X",//
L"#",L""},//
};
/*
private Object[][] map = {
{Tile.wood, Tile.stoneBrick, Item.ironIngot, Item.diamond, Item.goldIngot},
{Item.sword_wood, Item.sword_stone, Item.sword_iron, Item.sword_diamond, Item.sword_gold},
};
*/
void WeaponRecipies::_init()
{
map = new vector <Object *> [MAX_WEAPON_RECIPES];
ADD_OBJECT(map[0],Tile::wood);
ADD_OBJECT(map[0],Tile::stoneBrick);
ADD_OBJECT(map[0],Tile::cobblestone);
ADD_OBJECT(map[0],Item::ironIngot);
ADD_OBJECT(map[0],Item::diamond);
ADD_OBJECT(map[0],Item::goldIngot);