feat: TU19 (Dec 2014) Features & Content (#155)
* try to resolve merge conflict
* feat: TU19 (Dec 2014) Features & Content (#32)
* December 2014 files
* Working release build
* Fix compilation issues
* Add sound to Windows64Media
* Add DLC content and force Tutorial DLC
* Revert "Add DLC content and force Tutorial DLC"
This reverts commit 97a4399472.
* Disable broken light packing
* Disable breakpoint during DLC texture map load
Allows DLC loading but the DLC textures are still broken
* Fix post build not working
* ...
* fix vs2022 build
* fix cmake build
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Co-authored-by: Loki <lokirautio@gmail.com>
This commit is contained in:
@@ -6,16 +6,15 @@ using namespace std;
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class WeaponItem : public Item
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{
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private:
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int damage;
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float damage;
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const Tier *tier;
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public:
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WeaponItem(int id, const Tier *tier);
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virtual float getTierDamage();
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virtual float getDestroySpeed(shared_ptr<ItemInstance> itemInstance, Tile *tile);
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virtual bool hurtEnemy(shared_ptr<ItemInstance> itemInstance, shared_ptr<Mob> mob, shared_ptr<Mob> attacker);
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virtual bool mineBlock(shared_ptr<ItemInstance> itemInstance, Level *level, int tile, int x, int y, int z, shared_ptr<Mob> owner);
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virtual int getAttackDamage(shared_ptr<Entity> entity);
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virtual bool hurtEnemy(shared_ptr<ItemInstance> itemInstance, shared_ptr<LivingEntity> mob, shared_ptr<LivingEntity> attacker);
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virtual bool mineBlock(shared_ptr<ItemInstance> itemInstance, Level *level, int tile, int x, int y, int z, shared_ptr<LivingEntity> owner);
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virtual bool isHandEquipped();
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virtual UseAnim getUseAnimation(shared_ptr<ItemInstance> itemInstance);
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virtual int getUseDuration(shared_ptr<ItemInstance> itemInstance);
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@@ -25,4 +24,5 @@ public:
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const Tier *getTier();
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bool isValidRepairItem(shared_ptr<ItemInstance> source, shared_ptr<ItemInstance> repairItem);
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attrAttrModMap *getDefaultAttributeModifiers();
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};
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