feat: TU19 (Dec 2014) Features & Content (#155)

* try to resolve merge conflict

* feat: TU19 (Dec 2014) Features & Content (#32)

* December 2014 files

* Working release build

* Fix compilation issues

* Add sound to Windows64Media

* Add DLC content and force Tutorial DLC

* Revert "Add DLC content and force Tutorial DLC"

This reverts commit 97a4399472.

* Disable broken light packing

* Disable breakpoint during DLC texture map load

Allows DLC loading but the DLC textures are still broken

* Fix post build not working

* ...

* fix vs2022 build

* fix cmake build

---------

Co-authored-by: Loki <lokirautio@gmail.com>
This commit is contained in:
daoge
2026-03-03 03:04:10 +08:00
committed by GitHub
parent 84c31a2331
commit b3feddfef3
2069 changed files with 264842 additions and 139522 deletions

View File

@@ -1,11 +1,11 @@
#pragma once
#include "Tile.h"
#include "RotatedPillarTile.h"
class ChunkRebuildData;
class Player;
class TreeTile : public Tile
class TreeTile : public RotatedPillarTile
{
friend class Tile;
friend class ChunkRebuildData;
@@ -25,26 +25,26 @@ public:
static const unsigned int TREE_NAMES[TREE_NAMES_LENGTH];
static const wstring TREE_STRING_NAMES[TREE_NAMES_LENGTH];
static const wstring TREE_TEXTURES[];
private:
Icon **icons;
Icon *iconTop;
Icon *icons_side[TREE_NAMES_LENGTH];
Icon *icons_top[TREE_NAMES_LENGTH];
protected:
TreeTile(int id);
public:
virtual int getRenderShape();
virtual int getResourceCount(Random *random);
virtual int getResource(int data, Random *random, int playerBonusLevel);
virtual void onRemove(Level *level, int x, int y, int z, int id, int data);
virtual void setPlacedBy(Level *level, int x, int y, int z, shared_ptr<Mob> by);
virtual Icon *getTexture(int face, int data);
virtual unsigned int getDescriptionId(int iData = -1);
protected:
int getSpawnResourcesAuxValue(int data);
virtual Icon *getTypeTexture(int type);
virtual Icon *getTopTexture(int type);
public:
static int getWoodType(int data);