feat: TU19 (Dec 2014) Features & Content (#155)

* try to resolve merge conflict

* feat: TU19 (Dec 2014) Features & Content (#32)

* December 2014 files

* Working release build

* Fix compilation issues

* Add sound to Windows64Media

* Add DLC content and force Tutorial DLC

* Revert "Add DLC content and force Tutorial DLC"

This reverts commit 97a4399472.

* Disable broken light packing

* Disable breakpoint during DLC texture map load

Allows DLC loading but the DLC textures are still broken

* Fix post build not working

* ...

* fix vs2022 build

* fix cmake build

---------

Co-authored-by: Loki <lokirautio@gmail.com>
This commit is contained in:
daoge
2026-03-03 03:04:10 +08:00
committed by GitHub
parent 84c31a2331
commit b3feddfef3
2069 changed files with 264842 additions and 139522 deletions

View File

@@ -133,29 +133,34 @@ void TorchTile::onPlace(Level *level, int x, int y, int z)
{
if (level->isSolidBlockingTileInLoadedChunk(x - 1, y, z, true))
{
level->setData(x, y, z, 1);
level->setData(x, y, z, 1, Tile::UPDATE_CLIENTS);
}
else if (level->isSolidBlockingTileInLoadedChunk(x + 1, y, z, true))
{
level->setData(x, y, z, 2);
level->setData(x, y, z, 2, Tile::UPDATE_CLIENTS);
}
else if (level->isSolidBlockingTileInLoadedChunk(x, y, z - 1, true))
{
level->setData(x, y, z, 3);
level->setData(x, y, z, 3, Tile::UPDATE_CLIENTS);
}
else if (level->isSolidBlockingTileInLoadedChunk(x, y, z + 1, true))
{
level->setData(x, y, z, 4);
level->setData(x, y, z, 4, Tile::UPDATE_CLIENTS);
}
else if (isConnection(level, x, y - 1, z))
{
level->setData(x, y, z, 5);
level->setData(x, y, z, 5, Tile::UPDATE_CLIENTS);
}
}
checkCanSurvive(level, x, y, z);
}
void TorchTile::neighborChanged(Level *level, int x, int y, int z, int type)
{
checkDoPop(level, x, y, z, type);
}
bool TorchTile::checkDoPop(Level *level, int x, int y, int z, int type)
{
if (checkCanSurvive(level, x, y, z))
{
@@ -170,10 +175,16 @@ void TorchTile::neighborChanged(Level *level, int x, int y, int z, int type)
if (replace)
{
this->spawnResources(level, x, y, z, level->getData(x, y, z), 0);
level->setTile(x, y, z, 0);
spawnResources(level, x, y, z, level->getData(x, y, z), 0);
level->removeTile(x, y, z);
return true;
}
}
else
{
return true;
}
return false;
}
bool TorchTile::checkCanSurvive(Level *level, int x, int y, int z)
@@ -183,7 +194,7 @@ bool TorchTile::checkCanSurvive(Level *level, int x, int y, int z)
if (level->getTile(x, y, z) == id)
{
this->spawnResources(level, x, y, z, level->getData(x, y, z), 0);
level->setTile(x, y, z, 0);
level->removeTile(x, y, z);
}
return false;
}