feat: TU19 (Dec 2014) Features & Content (#155)

* try to resolve merge conflict

* feat: TU19 (Dec 2014) Features & Content (#32)

* December 2014 files

* Working release build

* Fix compilation issues

* Add sound to Windows64Media

* Add DLC content and force Tutorial DLC

* Revert "Add DLC content and force Tutorial DLC"

This reverts commit 97a4399472.

* Disable broken light packing

* Disable breakpoint during DLC texture map load

Allows DLC loading but the DLC textures are still broken

* Fix post build not working

* ...

* fix vs2022 build

* fix cmake build

---------

Co-authored-by: Loki <lokirautio@gmail.com>
This commit is contained in:
daoge
2026-03-03 03:04:10 +08:00
committed by GitHub
parent 84c31a2331
commit b3feddfef3
2069 changed files with 264842 additions and 139522 deletions

View File

@@ -19,13 +19,13 @@ using namespace std;
TileItem::TileItem(int id) : Item(id)
{
this->tileId = id + 256;
itemIcon = NULL;
this->tileId = id + 256;
itemIcon = NULL;
}
int TileItem::getTileId()
{
return tileId;
return tileId;
}
int TileItem::getIconType()
@@ -50,40 +50,40 @@ bool TileItem::useOn(shared_ptr<ItemInstance> instance, shared_ptr<Player> playe
{
// 4J-PB - Adding a test only version to allow tooltips to be displayed
int currentTile = level->getTile(x, y, z);
if (currentTile == Tile::topSnow_Id)
if (currentTile == Tile::topSnow_Id && (level->getData(x, y, z) & TopSnowTile::HEIGHT_MASK) < 1)
{
face = Facing::UP;
face = Facing::UP;
}
else if (currentTile == Tile::vine_Id || currentTile == Tile::tallgrass_Id || currentTile == Tile::deadBush_Id)
{
}
else
{
if (face == 0) y--;
if (face == 1) y++;
if (face == 2) z--;
if (face == 3) z++;
if (face == 4) x--;
if (face == 5) x++;
}
if (face == 0) y--;
if (face == 1) y++;
if (face == 2) z--;
if (face == 3) z++;
if (face == 4) x--;
if (face == 5) x++;
}
if (instance->count == 0) return false;
if (!player->mayBuild(x, y, z)) return false;
if (instance->count == 0) return false;
if (!player->mayUseItemAt(x, y, z, face, instance)) return false;
if (y == Level::maxBuildHeight - 1 && Tile::tiles[tileId]->material->isSolid()) return false;
int undertile = level->getTile(x,y-1,z); // For 'BodyGuard' achievement.
if (level->mayPlace(tileId, x, y, z, false, face, player))
if (level->mayPlace(tileId, x, y, z, false, face, player, instance))
{
if(!bTestUseOnOnly)
{
Tile *tile = Tile::tiles[tileId];
// 4J - Adding this from 1.6
int itemValue = getLevelDataForAuxValue(instance->getAuxValue());
int dataValue = Tile::tiles[tileId]->getPlacedOnFaceDataValue(level, x, y, z, face, clickX, clickY, clickZ, itemValue);
if (level->setTileAndData(x, y, z, tileId, dataValue))
int itemValue = getLevelDataForAuxValue(instance->getAuxValue());
int dataValue = Tile::tiles[tileId]->getPlacedOnFaceDataValue(level, x, y, z, face, clickX, clickY, clickZ, itemValue);
if (level->setTileAndData(x, y, z, tileId, dataValue, Tile::UPDATE_ALL))
{
// 4J-JEV: Snow/Iron Golems do not have owners apparently.
int newTileId = level->getTile(x,y,z);
@@ -108,40 +108,40 @@ bool TileItem::useOn(shared_ptr<ItemInstance> instance, shared_ptr<Player> playe
// 4J - Original comment
// ok this may look stupid, but neighbor updates can cause the
// placed block to become something else before these methods
// are called
// placed block to become something else before these methods
// are called
if (level->getTile(x, y, z) == tileId)
{
Tile::tiles[tileId]->setPlacedBy(level, x, y, z, player);
Tile::tiles[tileId]->finalizePlacement(level, x, y, z, dataValue);
Tile::tiles[tileId]->setPlacedBy(level, x, y, z, player, instance);
Tile::tiles[tileId]->finalizePlacement(level, x, y, z, dataValue);
}
// 4J-PB - Java 1.4 change - getStepSound replaced with getPlaceSound
//level->playSound(x + 0.5f, y + 0.5f, z + 0.5f, tile->soundType->getStepSound(), (tile->soundType->getVolume() + 1) / 2, tile->soundType->getPitch() * 0.8f);
#ifdef _DEBUG
int iPlaceSound=tile->soundType->getPlaceSound();
int iStepSound=tile->soundType->getStepSound();
// char szPlaceSoundName[256];
// char szStepSoundName[256];
// Minecraft *pMinecraft = Minecraft::GetInstance();
//
// if(iPlaceSound==-1)
// {
// strcpy(szPlaceSoundName,"NULL");
// }
// else
// {
// pMinecraft->soundEngine->GetSoundName(szPlaceSoundName,iPlaceSound);
// }
// if(iStepSound==-1)
// {
// strcpy(szStepSoundName,"NULL");
// }
// else
// {
// pMinecraft->soundEngine->GetSoundName(szStepSoundName,iStepSound);
// }
// char szPlaceSoundName[256];
// char szStepSoundName[256];
// Minecraft *pMinecraft = Minecraft::GetInstance();
//
// if(iPlaceSound==-1)
// {
// strcpy(szPlaceSoundName,"NULL");
// }
// else
// {
// pMinecraft->soundEngine->GetSoundName(szPlaceSoundName,iPlaceSound);
// }
// if(iStepSound==-1)
// {
// strcpy(szStepSoundName,"NULL");
// }
// else
// {
// pMinecraft->soundEngine->GetSoundName(szStepSoundName,iStepSound);
// }
//app.DebugPrintf("Place Sound - %s, Step Sound - %s\n",szPlaceSoundName,szStepSoundName);
app.DebugPrintf("Place Sound - %d, Step Sound - %d\n",iPlaceSound,iStepSound);
@@ -156,9 +156,9 @@ bool TileItem::useOn(shared_ptr<ItemInstance> instance, shared_ptr<Player> playe
}
}
}
return true;
}
return false;
return true;
}
return false;
}
@@ -179,7 +179,7 @@ bool TileItem::mayPlace(Level *level, int x, int y, int z, int face, shared_ptr<
if (face == 5) x++;
}
return level->mayPlace(getTileId(), x, y, z, false, face, nullptr);
return level->mayPlace(getTileId(), x, y, z, false, face, nullptr, item);
}
// 4J Added to colourise some tile types in the hint popups
@@ -190,25 +190,25 @@ int TileItem::getColor(int itemAuxValue, int spriteLayer)
unsigned int TileItem::getDescriptionId(shared_ptr<ItemInstance> instance)
{
return Tile::tiles[tileId]->getDescriptionId();
return Tile::tiles[tileId]->getDescriptionId();
}
unsigned int TileItem::getDescriptionId(int iData /*= -1*/)
{
return Tile::tiles[tileId]->getDescriptionId(iData);
return Tile::tiles[tileId]->getDescriptionId(iData);
}
unsigned int TileItem::getUseDescriptionId(shared_ptr<ItemInstance> instance)
{
return Tile::tiles[tileId]->getUseDescriptionId();
return Tile::tiles[tileId]->getUseDescriptionId();
}
unsigned int TileItem::getUseDescriptionId()
{
return Tile::tiles[tileId]->getUseDescriptionId();
return Tile::tiles[tileId]->getUseDescriptionId();
}
void TileItem::registerIcons(IconRegister *iconRegister)