feat: TU19 (Dec 2014) Features & Content (#155)
* try to resolve merge conflict
* feat: TU19 (Dec 2014) Features & Content (#32)
* December 2014 files
* Working release build
* Fix compilation issues
* Add sound to Windows64Media
* Add DLC content and force Tutorial DLC
* Revert "Add DLC content and force Tutorial DLC"
This reverts commit 97a4399472.
* Disable broken light packing
* Disable breakpoint during DLC texture map load
Allows DLC loading but the DLC textures are still broken
* Fix post build not working
* ...
* fix vs2022 build
* fix cmake build
---------
Co-authored-by: Loki <lokirautio@gmail.com>
This commit is contained in:
@@ -19,13 +19,13 @@ using namespace std;
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TileItem::TileItem(int id) : Item(id)
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{
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this->tileId = id + 256;
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itemIcon = NULL;
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this->tileId = id + 256;
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itemIcon = NULL;
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}
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int TileItem::getTileId()
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{
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return tileId;
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return tileId;
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}
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int TileItem::getIconType()
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@@ -50,40 +50,40 @@ bool TileItem::useOn(shared_ptr<ItemInstance> instance, shared_ptr<Player> playe
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{
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// 4J-PB - Adding a test only version to allow tooltips to be displayed
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int currentTile = level->getTile(x, y, z);
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if (currentTile == Tile::topSnow_Id)
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if (currentTile == Tile::topSnow_Id && (level->getData(x, y, z) & TopSnowTile::HEIGHT_MASK) < 1)
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{
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face = Facing::UP;
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face = Facing::UP;
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}
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else if (currentTile == Tile::vine_Id || currentTile == Tile::tallgrass_Id || currentTile == Tile::deadBush_Id)
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{
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}
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else
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{
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if (face == 0) y--;
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if (face == 1) y++;
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if (face == 2) z--;
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if (face == 3) z++;
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if (face == 4) x--;
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if (face == 5) x++;
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}
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if (face == 0) y--;
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if (face == 1) y++;
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if (face == 2) z--;
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if (face == 3) z++;
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if (face == 4) x--;
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if (face == 5) x++;
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}
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if (instance->count == 0) return false;
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if (!player->mayBuild(x, y, z)) return false;
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if (instance->count == 0) return false;
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if (!player->mayUseItemAt(x, y, z, face, instance)) return false;
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if (y == Level::maxBuildHeight - 1 && Tile::tiles[tileId]->material->isSolid()) return false;
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int undertile = level->getTile(x,y-1,z); // For 'BodyGuard' achievement.
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if (level->mayPlace(tileId, x, y, z, false, face, player))
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if (level->mayPlace(tileId, x, y, z, false, face, player, instance))
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{
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if(!bTestUseOnOnly)
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{
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Tile *tile = Tile::tiles[tileId];
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// 4J - Adding this from 1.6
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int itemValue = getLevelDataForAuxValue(instance->getAuxValue());
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int dataValue = Tile::tiles[tileId]->getPlacedOnFaceDataValue(level, x, y, z, face, clickX, clickY, clickZ, itemValue);
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if (level->setTileAndData(x, y, z, tileId, dataValue))
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int itemValue = getLevelDataForAuxValue(instance->getAuxValue());
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int dataValue = Tile::tiles[tileId]->getPlacedOnFaceDataValue(level, x, y, z, face, clickX, clickY, clickZ, itemValue);
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if (level->setTileAndData(x, y, z, tileId, dataValue, Tile::UPDATE_ALL))
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{
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// 4J-JEV: Snow/Iron Golems do not have owners apparently.
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int newTileId = level->getTile(x,y,z);
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@@ -108,40 +108,40 @@ bool TileItem::useOn(shared_ptr<ItemInstance> instance, shared_ptr<Player> playe
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// 4J - Original comment
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// ok this may look stupid, but neighbor updates can cause the
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// placed block to become something else before these methods
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// are called
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// placed block to become something else before these methods
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// are called
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if (level->getTile(x, y, z) == tileId)
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{
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Tile::tiles[tileId]->setPlacedBy(level, x, y, z, player);
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Tile::tiles[tileId]->finalizePlacement(level, x, y, z, dataValue);
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Tile::tiles[tileId]->setPlacedBy(level, x, y, z, player, instance);
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Tile::tiles[tileId]->finalizePlacement(level, x, y, z, dataValue);
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}
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// 4J-PB - Java 1.4 change - getStepSound replaced with getPlaceSound
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//level->playSound(x + 0.5f, y + 0.5f, z + 0.5f, tile->soundType->getStepSound(), (tile->soundType->getVolume() + 1) / 2, tile->soundType->getPitch() * 0.8f);
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#ifdef _DEBUG
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int iPlaceSound=tile->soundType->getPlaceSound();
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int iStepSound=tile->soundType->getStepSound();
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// char szPlaceSoundName[256];
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// char szStepSoundName[256];
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// Minecraft *pMinecraft = Minecraft::GetInstance();
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//
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// if(iPlaceSound==-1)
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// {
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// strcpy(szPlaceSoundName,"NULL");
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// }
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// else
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// {
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// pMinecraft->soundEngine->GetSoundName(szPlaceSoundName,iPlaceSound);
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// }
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// if(iStepSound==-1)
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// {
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// strcpy(szStepSoundName,"NULL");
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// }
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// else
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// {
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// pMinecraft->soundEngine->GetSoundName(szStepSoundName,iStepSound);
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// }
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// char szPlaceSoundName[256];
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// char szStepSoundName[256];
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// Minecraft *pMinecraft = Minecraft::GetInstance();
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//
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// if(iPlaceSound==-1)
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// {
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// strcpy(szPlaceSoundName,"NULL");
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// }
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// else
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// {
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// pMinecraft->soundEngine->GetSoundName(szPlaceSoundName,iPlaceSound);
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// }
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// if(iStepSound==-1)
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// {
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// strcpy(szStepSoundName,"NULL");
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// }
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// else
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// {
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// pMinecraft->soundEngine->GetSoundName(szStepSoundName,iStepSound);
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// }
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//app.DebugPrintf("Place Sound - %s, Step Sound - %s\n",szPlaceSoundName,szStepSoundName);
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app.DebugPrintf("Place Sound - %d, Step Sound - %d\n",iPlaceSound,iStepSound);
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@@ -156,9 +156,9 @@ bool TileItem::useOn(shared_ptr<ItemInstance> instance, shared_ptr<Player> playe
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}
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}
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}
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return true;
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}
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return false;
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return true;
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}
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return false;
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}
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@@ -179,7 +179,7 @@ bool TileItem::mayPlace(Level *level, int x, int y, int z, int face, shared_ptr<
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if (face == 5) x++;
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}
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return level->mayPlace(getTileId(), x, y, z, false, face, nullptr);
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return level->mayPlace(getTileId(), x, y, z, false, face, nullptr, item);
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}
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// 4J Added to colourise some tile types in the hint popups
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@@ -190,25 +190,25 @@ int TileItem::getColor(int itemAuxValue, int spriteLayer)
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unsigned int TileItem::getDescriptionId(shared_ptr<ItemInstance> instance)
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{
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return Tile::tiles[tileId]->getDescriptionId();
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return Tile::tiles[tileId]->getDescriptionId();
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}
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unsigned int TileItem::getDescriptionId(int iData /*= -1*/)
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{
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return Tile::tiles[tileId]->getDescriptionId(iData);
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return Tile::tiles[tileId]->getDescriptionId(iData);
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}
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unsigned int TileItem::getUseDescriptionId(shared_ptr<ItemInstance> instance)
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{
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return Tile::tiles[tileId]->getUseDescriptionId();
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return Tile::tiles[tileId]->getUseDescriptionId();
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}
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unsigned int TileItem::getUseDescriptionId()
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{
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return Tile::tiles[tileId]->getUseDescriptionId();
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return Tile::tiles[tileId]->getUseDescriptionId();
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}
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void TileItem::registerIcons(IconRegister *iconRegister)
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