feat: TU19 (Dec 2014) Features & Content (#155)
* try to resolve merge conflict
* feat: TU19 (Dec 2014) Features & Content (#32)
* December 2014 files
* Working release build
* Fix compilation issues
* Add sound to Windows64Media
* Add DLC content and force Tutorial DLC
* Revert "Add DLC content and force Tutorial DLC"
This reverts commit 97a4399472.
* Disable broken light packing
* Disable breakpoint during DLC texture map load
Allows DLC loading but the DLC textures are still broken
* Fix post build not working
* ...
* fix vs2022 build
* fix cmake build
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Co-authored-by: Loki <lokirautio@gmail.com>
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@@ -32,7 +32,7 @@ bool ThinFenceTile::isCubeShaped()
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int ThinFenceTile::getRenderShape()
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{
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return Tile::SHAPE_IRON_FENCE;
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return material == Material::glass ? Tile::SHAPE_THIN_PANE : Tile::SHAPE_IRON_FENCE;
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}
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bool ThinFenceTile::shouldRenderFace(LevelSource *level, int x, int y, int z, int face)
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@@ -134,7 +134,7 @@ Icon *ThinFenceTile::getEdgeTexture()
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bool ThinFenceTile::attachsTo(int tile)
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{
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return Tile::solid[tile] || tile == id || tile == Tile::glass_Id;
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return Tile::solid[tile] || tile == id || tile == Tile::glass_Id || tile == Tile::stained_glass_Id || tile == Tile::stained_glass_pane_Id;
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}
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bool ThinFenceTile::isSilkTouchable()
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