feat: TU19 (Dec 2014) Features & Content (#155)
* try to resolve merge conflict
* feat: TU19 (Dec 2014) Features & Content (#32)
* December 2014 files
* Working release build
* Fix compilation issues
* Add sound to Windows64Media
* Add DLC content and force Tutorial DLC
* Revert "Add DLC content and force Tutorial DLC"
This reverts commit 97a4399472.
* Disable broken light packing
* Disable breakpoint during DLC texture map load
Allows DLC loading but the DLC textures are still broken
* Fix post build not working
* ...
* fix vs2022 build
* fix cmake build
---------
Co-authored-by: Loki <lokirautio@gmail.com>
This commit is contained in:
@@ -12,15 +12,17 @@ private:
|
||||
Icon *iconEye;
|
||||
|
||||
public:
|
||||
TheEndPortalFrameTile(int id);
|
||||
virtual Icon *getTexture(int face, int data);
|
||||
TheEndPortalFrameTile(int id);
|
||||
virtual Icon *getTexture(int face, int data);
|
||||
void registerIcons(IconRegister *iconRegister);
|
||||
Icon *getEye();
|
||||
virtual bool isSolidRender(bool isServerLevel = false);
|
||||
virtual int getRenderShape();
|
||||
virtual void updateDefaultShape();
|
||||
virtual void addAABBs(Level *level, int x, int y, int z, AABB *box, AABBList *boxes, shared_ptr<Entity> source);
|
||||
static bool hasEye(int data);
|
||||
virtual int getResource(int data, Random *random, int playerBonusLevel);
|
||||
virtual void setPlacedBy(Level *level, int x, int y, int z, shared_ptr<Mob> by);
|
||||
virtual bool isSolidRender(bool isServerLevel = false);
|
||||
virtual int getRenderShape();
|
||||
virtual void updateDefaultShape();
|
||||
virtual void addAABBs(Level *level, int x, int y, int z, AABB *box, AABBList *boxes, shared_ptr<Entity> source);
|
||||
static bool hasEye(int data);
|
||||
virtual int getResource(int data, Random *random, int playerBonusLevel);
|
||||
virtual void setPlacedBy(Level *level, int x, int y, int z, shared_ptr<LivingEntity> by, shared_ptr<ItemInstance> itemInstance);
|
||||
virtual bool hasAnalogOutputSignal();
|
||||
virtual int getAnalogOutputSignal(Level *level, int x, int y, int z, int dir);
|
||||
};
|
||||
Reference in New Issue
Block a user