feat: TU19 (Dec 2014) Features & Content (#155)
* try to resolve merge conflict
* feat: TU19 (Dec 2014) Features & Content (#32)
* December 2014 files
* Working release build
* Fix compilation issues
* Add sound to Windows64Media
* Add DLC content and force Tutorial DLC
* Revert "Add DLC content and force Tutorial DLC"
This reverts commit 97a4399472.
* Disable broken light packing
* Disable breakpoint during DLC texture map load
Allows DLC loading but the DLC textures are still broken
* Fix post build not working
* ...
* fix vs2022 build
* fix cmake build
---------
Co-authored-by: Loki <lokirautio@gmail.com>
This commit is contained in:
@@ -11,23 +11,23 @@ TallGrassFeature::TallGrassFeature(int tile, int type)
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bool TallGrassFeature::place(Level *level, Random *random, int x, int y, int z)
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{
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int t = 0;
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while (((t = level->getTile(x, y, z)) == 0 || t == Tile::leaves_Id) && y > 0)
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y--;
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int t = 0;
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while (((t = level->getTile(x, y, z)) == 0 || t == Tile::leaves_Id) && y > 0)
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y--;
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for (int i = 0; i < 128; i++)
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for (int i = 0; i < 128; i++)
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{
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int x2 = x + random->nextInt(8) - random->nextInt(8);
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int y2 = y + random->nextInt(4) - random->nextInt(4);
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int z2 = z + random->nextInt(8) - random->nextInt(8);
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if (level->isEmptyTile(x2, y2, z2))
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int x2 = x + random->nextInt(8) - random->nextInt(8);
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int y2 = y + random->nextInt(4) - random->nextInt(4);
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int z2 = z + random->nextInt(8) - random->nextInt(8);
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if (level->isEmptyTile(x2, y2, z2))
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{
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if (Tile::tiles[tile]->canSurvive(level, x2, y2, z2))
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if (Tile::tiles[tile]->canSurvive(level, x2, y2, z2))
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{
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level->setTileAndDataNoUpdate(x2, y2, z2, tile, type);
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}
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}
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}
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level->setTileAndData(x2, y2, z2, tile, type, Tile::UPDATE_CLIENTS);
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}
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}
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}
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return true;
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return true;
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}
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