feat: TU19 (Dec 2014) Features & Content (#155)
* try to resolve merge conflict
* feat: TU19 (Dec 2014) Features & Content (#32)
* December 2014 files
* Working release build
* Fix compilation issues
* Add sound to Windows64Media
* Add DLC content and force Tutorial DLC
* Revert "Add DLC content and force Tutorial DLC"
This reverts commit 97a4399472.
* Disable broken light packing
* Disable breakpoint during DLC texture map load
Allows DLC loading but the DLC textures are still broken
* Fix post build not working
* ...
* fix vs2022 build
* fix cmake build
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Co-authored-by: Loki <lokirautio@gmail.com>
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@@ -19,7 +19,7 @@ public:
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static const byte TAG_List = 9;
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static const byte TAG_Compound = 10;
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static const byte TAG_Int_Array = 11;
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static const int MAX_DEPTH = 512;
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private:
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wstring name;
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@@ -28,7 +28,7 @@ protected:
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public:
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virtual void write(DataOutput *dos) = 0;
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virtual void load(DataInput *dis) = 0;
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virtual void load(DataInput *dis, int tagDepth) = 0;
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virtual wstring toString() = 0;
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virtual byte getId() = 0;
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void print(ostream out);
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@@ -36,6 +36,7 @@ public:
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wstring getName();
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Tag *setName(const wstring& name);
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static Tag *readNamedTag(DataInput *dis);
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static Tag *readNamedTag(DataInput *dis, int tagDepth);
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static void writeNamedTag(Tag *tag, DataOutput *dos);
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static Tag *newTag(byte type, const wstring &name);
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static wchar_t *getTagName(byte type);
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