feat: TU19 (Dec 2014) Features & Content (#155)

* try to resolve merge conflict

* feat: TU19 (Dec 2014) Features & Content (#32)

* December 2014 files

* Working release build

* Fix compilation issues

* Add sound to Windows64Media

* Add DLC content and force Tutorial DLC

* Revert "Add DLC content and force Tutorial DLC"

This reverts commit 97a4399472.

* Disable broken light packing

* Disable breakpoint during DLC texture map load

Allows DLC loading but the DLC textures are still broken

* Fix post build not working

* ...

* fix vs2022 build

* fix cmake build

---------

Co-authored-by: Loki <lokirautio@gmail.com>
This commit is contained in:
daoge
2026-03-03 03:04:10 +08:00
committed by GitHub
parent 84c31a2331
commit b3feddfef3
2069 changed files with 264842 additions and 139522 deletions

View File

@@ -0,0 +1,47 @@
#include "stdafx.h"
#include "StructureFeatureSavedData.h"
wstring StructureFeatureSavedData::TAG_FEATURES = L"Features";
StructureFeatureSavedData::StructureFeatureSavedData(const wstring &idName) : SavedData(idName)
{
this->pieceTags = new CompoundTag(TAG_FEATURES);
}
StructureFeatureSavedData::~StructureFeatureSavedData()
{
delete pieceTags;
}
void StructureFeatureSavedData::load(CompoundTag *tag)
{
this->pieceTags = tag->getCompound(TAG_FEATURES);
}
void StructureFeatureSavedData::save(CompoundTag *tag)
{
tag->put(TAG_FEATURES, pieceTags->copy() );
}
CompoundTag *StructureFeatureSavedData::getFeatureTag(int chunkX, int chunkZ)
{
return pieceTags->getCompound(createFeatureTagId(chunkX, chunkZ));
}
void StructureFeatureSavedData::putFeatureTag(CompoundTag *tag, int chunkX, int chunkZ)
{
wstring name = createFeatureTagId(chunkX, chunkZ);
tag->setName(name);
pieceTags->put(name, tag);
}
wstring StructureFeatureSavedData::createFeatureTagId(int chunkX, int chunkZ)
{
return L"[" + _toString<int>(chunkX) + L"," + _toString<int>(chunkZ) + L"]";
}
CompoundTag *StructureFeatureSavedData::getFullTag()
{
return pieceTags;
}