feat: TU19 (Dec 2014) Features & Content (#155)

* try to resolve merge conflict

* feat: TU19 (Dec 2014) Features & Content (#32)

* December 2014 files

* Working release build

* Fix compilation issues

* Add sound to Windows64Media

* Add DLC content and force Tutorial DLC

* Revert "Add DLC content and force Tutorial DLC"

This reverts commit 97a4399472.

* Disable broken light packing

* Disable breakpoint during DLC texture map load

Allows DLC loading but the DLC textures are still broken

* Fix post build not working

* ...

* fix vs2022 build

* fix cmake build

---------

Co-authored-by: Loki <lokirautio@gmail.com>
This commit is contained in:
daoge
2026-03-03 03:04:10 +08:00
committed by GitHub
parent 84c31a2331
commit b3feddfef3
2069 changed files with 264842 additions and 139522 deletions

View File

@@ -1,29 +1,36 @@
#include "stdafx.h"
#include "net.minecraft.world.entity.monster.h"
#include "net.minecraft.world.level.h"
#include "net.minecraft.world.level.tile.h"
#include "StoneMonsterTile.h"
const unsigned int StoneMonsterTile::STONE_MONSTER_NAMES[STONE_MONSTER_NAMES_LENGTH] = { IDS_TILE_STONE_SILVERFISH,
IDS_TILE_STONE_SILVERFISH_COBBLESTONE,
IDS_TILE_STONE_SILVERFISH_STONE_BRICK,
};
IDS_TILE_STONE_SILVERFISH_COBBLESTONE,
IDS_TILE_STONE_SILVERFISH_STONE_BRICK,
};
StoneMonsterTile::StoneMonsterTile(int id) : Tile(id, Material::clay)
{
setDestroyTime(0);
setDestroyTime(0);
}
Icon *StoneMonsterTile::getTexture(int face, int data)
{
if (data == HOST_COBBLE)
#ifndef _CONTENT_PACKAGE
if(app.DebugArtToolsOn())
{
return Tile::stoneBrick->getTexture(face);
}
if (data == HOST_STONEBRICK)
return Tile::fire->getTexture(face, 0);
}
#endif
if (data == HOST_COBBLE)
{
return Tile::stoneBrickSmooth->getTexture(face);
}
return Tile::rock->getTexture(face);
return Tile::cobblestone->getTexture(face);
}
if (data == HOST_STONEBRICK)
{
return Tile::stoneBrick->getTexture(face);
}
return Tile::stone->getTexture(face);
}
void StoneMonsterTile::registerIcons(IconRegister *iconRegister)
@@ -33,7 +40,7 @@ void StoneMonsterTile::registerIcons(IconRegister *iconRegister)
void StoneMonsterTile::destroy(Level *level, int x, int y, int z, int data)
{
if (!level->isClientSide)
if (!level->isClientSide)
{
// 4J - limit total amount of monsters. The normal map spawning limits these to 50, and mobspawning tiles limit to 60, so give ourselves a bit of headroom here to also be able to make silverfish
if(level->countInstanceOf( eTYPE_MONSTER, false) < 70 )
@@ -48,8 +55,8 @@ void StoneMonsterTile::destroy(Level *level, int x, int y, int z, int data)
silverfish->spawnAnim();
}
}
}
Tile::destroy(level, x, y, z, data);
}
Tile::destroy(level, x, y, z, data);
}
int StoneMonsterTile::getResourceCount(Random *random)
@@ -59,20 +66,20 @@ int StoneMonsterTile::getResourceCount(Random *random)
bool StoneMonsterTile::isCompatibleHostBlock(int block)
{
return block == Tile::rock_Id || block == Tile::stoneBrick_Id || block == Tile::stoneBrickSmooth_Id;
return block == Tile::stone_Id || block == Tile::cobblestone_Id || block == Tile::stoneBrick_Id;
}
int StoneMonsterTile::getDataForHostBlock(int block)
{
if (block == Tile::stoneBrick_Id)
if (block == Tile::cobblestone_Id)
{
return HOST_COBBLE;
}
if (block == Tile::stoneBrickSmooth_Id)
return HOST_COBBLE;
}
if (block == Tile::stoneBrick_Id)
{
return HOST_STONEBRICK;
}
return HOST_ROCK;
return HOST_STONEBRICK;
}
return HOST_ROCK;
}
Tile *StoneMonsterTile::getHostBlockForData(int data)
@@ -80,26 +87,26 @@ Tile *StoneMonsterTile::getHostBlockForData(int data)
switch (data)
{
case HOST_COBBLE:
return Tile::stoneBrick;
return Tile::cobblestone;
case HOST_STONEBRICK:
return Tile::stoneBrickSmooth;
return Tile::stoneBrick;
default:
return Tile::rock;
return Tile::stone;
}
}
shared_ptr<ItemInstance> StoneMonsterTile::getSilkTouchItemInstance(int data)
{
Tile *tile = Tile::rock;
if (data == HOST_COBBLE)
Tile *tile = Tile::stone;
if (data == HOST_COBBLE)
{
tile = Tile::stoneBrick;
}
if (data == HOST_STONEBRICK)
tile = Tile::cobblestone;
}
if (data == HOST_STONEBRICK)
{
tile = Tile::stoneBrickSmooth;
}
return shared_ptr<ItemInstance>(new ItemInstance(tile));
tile = Tile::stoneBrick;
}
return shared_ptr<ItemInstance>(new ItemInstance(tile));
}
int StoneMonsterTile::cloneTileData(Level *level, int x, int y, int z)