feat: TU19 (Dec 2014) Features & Content (#155)
* try to resolve merge conflict
* feat: TU19 (Dec 2014) Features & Content (#32)
* December 2014 files
* Working release build
* Fix compilation issues
* Add sound to Windows64Media
* Add DLC content and force Tutorial DLC
* Revert "Add DLC content and force Tutorial DLC"
This reverts commit 97a4399472.
* Disable broken light packing
* Disable breakpoint during DLC texture map load
Allows DLC loading but the DLC textures are still broken
* Fix post build not working
* ...
* fix vs2022 build
* fix cmake build
---------
Co-authored-by: Loki <lokirautio@gmail.com>
This commit is contained in:
@@ -57,7 +57,7 @@ enum eSOUND_TYPE
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eSoundType_MOB_CAT_PURR,
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eSoundType_MOB_CAT_PURREOW,
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eSoundType_MOB_CAT_MEOW,
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eSoundType_MOB_CAT_HITT,
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eSoundType_MOB_CAT_HIT,
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// eSoundType_MOB_IRONGOLEM_THROW,
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// eSoundType_MOB_IRONGOLEM_HIT,
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// eSoundType_MOB_IRONGOLEM_DEATH,
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@@ -147,6 +147,72 @@ enum eSOUND_TYPE
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eSoundType_DIG_STONE,
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eSoundType_DIG_WOOD,
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// 1.6.4
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eSoundType_FIREWORKS_LAUNCH,
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eSoundType_FIREWORKS_BLAST,
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eSoundType_FIREWORKS_BLAST_FAR,
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eSoundType_FIREWORKS_LARGE_BLAST,
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eSoundType_FIREWORKS_LARGE_BLAST_FAR,
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eSoundType_FIREWORKS_TWINKLE,
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eSoundType_FIREWORKS_TWINKLE_FAR,
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eSoundType_MOB_BAT_IDLE,
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eSoundType_MOB_BAT_HURT,
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eSoundType_MOB_BAT_DEATH,
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eSoundType_MOB_BAT_TAKEOFF,
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eSoundType_MOB_WITHER_SPAWN,
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eSoundType_MOB_WITHER_IDLE, //"mob.wither.idle";
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eSoundType_MOB_WITHER_HURT, //"mob.wither.hurt";
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eSoundType_MOB_WITHER_DEATH,//"mob.wither.death";
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eSoundType_MOB_WITHER_SHOOT,//"mob.wither.shoot";
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eSoundType_MOB_COW_STEP,
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eSoundType_MOB_CHICKEN_STEP,
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eSoundType_MOB_PIG_STEP,
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eSoundType_MOB_ENDERMAN_STARE,
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eSoundType_MOB_ENDERMAN_SCREAM,
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eSoundType_MOB_SHEEP_SHEAR,
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eSoundType_MOB_SHEEP_STEP,
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eSoundType_MOB_SKELETON_DEATH,
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eSoundType_MOB_SKELETON_STEP,
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eSoundType_MOB_SPIDER_STEP,
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eSoundType_MOB_WOLF_STEP,
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eSoundType_MOB_ZOMBIE_STEP,
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eSoundType_LIQUID_SWIM,
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eSoundType_MOB_HORSE_LAND,
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eSoundType_MOB_HORSE_ARMOR,
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eSoundType_MOB_HORSE_LEATHER,
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eSoundType_MOB_HORSE_ZOMBIE_DEATH,
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eSoundType_MOB_HORSE_SKELETON_DEATH,
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eSoundType_MOB_HORSE_DONKEY_DEATH,
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eSoundType_MOB_HORSE_DEATH,
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eSoundType_MOB_HORSE_ZOMBIE_HIT,
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eSoundType_MOB_HORSE_SKELETON_HIT,
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eSoundType_MOB_HORSE_DONKEY_HIT,
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eSoundType_MOB_HORSE_HIT,
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eSoundType_MOB_HORSE_ZOMBIE_IDLE,
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eSoundType_MOB_HORSE_SKELETON_IDLE,
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eSoundType_MOB_HORSE_DONKEY_IDLE,
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eSoundType_MOB_HORSE_IDLE,
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eSoundType_MOB_HORSE_DONKEY_ANGRY,
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eSoundType_MOB_HORSE_ANGRY,
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eSoundType_MOB_HORSE_GALLOP,
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eSoundType_MOB_HORSE_BREATHE,
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eSoundType_MOB_HORSE_WOOD,
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eSoundType_MOB_HORSE_SOFT,
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eSoundType_MOB_HORSE_JUMP,
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eSoundType_MOB_WITCH_IDLE,
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eSoundType_MOB_WITCH_HURT,
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eSoundType_MOB_WITCH_DEATH,
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eSoundType_MOB_SLIME_BIG,
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eSoundType_MOB_SLIME_SMALL,
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eSoundType_EATING,
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eSoundType_RANDOM_LEVELUP,
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eSoundType_FIRE_NEWIGNITE,
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eSoundType_MAX
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};
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