feat: TU19 (Dec 2014) Features & Content (#155)

* try to resolve merge conflict

* feat: TU19 (Dec 2014) Features & Content (#32)

* December 2014 files

* Working release build

* Fix compilation issues

* Add sound to Windows64Media

* Add DLC content and force Tutorial DLC

* Revert "Add DLC content and force Tutorial DLC"

This reverts commit 97a4399472.

* Disable broken light packing

* Disable breakpoint during DLC texture map load

Allows DLC loading but the DLC textures are still broken

* Fix post build not working

* ...

* fix vs2022 build

* fix cmake build

---------

Co-authored-by: Loki <lokirautio@gmail.com>
This commit is contained in:
daoge
2026-03-03 03:04:10 +08:00
committed by GitHub
parent 84c31a2331
commit b3feddfef3
2069 changed files with 264842 additions and 139522 deletions

View File

@@ -8,7 +8,7 @@
SnowballItem::SnowballItem(int id) : Item(id)
{
this->maxStackSize = 16;
this->maxStackSize = 16;
}
shared_ptr<ItemInstance> SnowballItem::use(shared_ptr<ItemInstance> instance, Level *level, shared_ptr<Player> player)
@@ -17,7 +17,7 @@ shared_ptr<ItemInstance> SnowballItem::use(shared_ptr<ItemInstance> instance, Le
{
instance->count--;
}
level->playSound((shared_ptr<Entity> ) player, eSoundType_RANDOM_BOW, 0.5f, 0.4f / (random->nextFloat() * 0.4f + 0.8f));
if (!level->isClientSide) level->addEntity( shared_ptr<Snowball>( new Snowball(level, player) ) );
return instance;
level->playEntitySound((shared_ptr<Entity> ) player, eSoundType_RANDOM_BOW, 0.5f, 0.4f / (random->nextFloat() * 0.4f + 0.8f));
if (!level->isClientSide) level->addEntity( shared_ptr<Snowball>( new Snowball(level, player) ) );
return instance;
}