feat: TU19 (Dec 2014) Features & Content (#155)

* try to resolve merge conflict

* feat: TU19 (Dec 2014) Features & Content (#32)

* December 2014 files

* Working release build

* Fix compilation issues

* Add sound to Windows64Media

* Add DLC content and force Tutorial DLC

* Revert "Add DLC content and force Tutorial DLC"

This reverts commit 97a4399472.

* Disable broken light packing

* Disable breakpoint during DLC texture map load

Allows DLC loading but the DLC textures are still broken

* Fix post build not working

* ...

* fix vs2022 build

* fix cmake build

---------

Co-authored-by: Loki <lokirautio@gmail.com>
This commit is contained in:
daoge
2026-03-03 03:04:10 +08:00
committed by GitHub
parent 84c31a2331
commit b3feddfef3
2069 changed files with 264842 additions and 139522 deletions

View File

@@ -1,8 +1,9 @@
#pragma once
#include "Golem.h"
#include "RangedAttackMob.h"
class SnowMan : public Golem
class SnowMan : public Golem, public RangedAttackMob
{
public:
eINSTANCEOF GetType() { return eTYPE_SNOWMAN; }
@@ -12,10 +13,16 @@ public:
SnowMan(Level *level);
virtual bool useNewAi();
virtual int getMaxHealth();
protected:
virtual void registerAttributes();
public:
virtual void aiStep();
protected:
virtual int getDeathLoot();
virtual void dropDeathLoot(bool wasKilledByPlayer, int playerBonusLevel);
public:
virtual void performRangedAttack(shared_ptr<LivingEntity> target, float power);
};