feat: TU19 (Dec 2014) Features & Content (#155)

* try to resolve merge conflict

* feat: TU19 (Dec 2014) Features & Content (#32)

* December 2014 files

* Working release build

* Fix compilation issues

* Add sound to Windows64Media

* Add DLC content and force Tutorial DLC

* Revert "Add DLC content and force Tutorial DLC"

This reverts commit 97a4399472.

* Disable broken light packing

* Disable breakpoint during DLC texture map load

Allows DLC loading but the DLC textures are still broken

* Fix post build not working

* ...

* fix vs2022 build

* fix cmake build

---------

Co-authored-by: Loki <lokirautio@gmail.com>
This commit is contained in:
daoge
2026-03-03 03:04:10 +08:00
committed by GitHub
parent 84c31a2331
commit b3feddfef3
2069 changed files with 264842 additions and 139522 deletions

View File

@@ -6,8 +6,10 @@
#include "net.minecraft.world.level.chunk.h"
#include "net.minecraft.world.entity.h"
#include "net.minecraft.world.item.h"
#include "net.minecraft.world.entity.ai.attributes.h"
#include "net.minecraft.world.entity.item.h"
#include "net.minecraft.world.entity.player.h"
#include "net.minecraft.world.entity.monster.h"
#include "net.minecraft.world.damagesource.h"
#include "com.mojang.nbt.h"
#include "Slime.h"
@@ -30,15 +32,13 @@ Slime::Slime(Level *level) : Mob( level )
// 4J Stu - This function call had to be moved here from the Entity ctor to ensure that
// the derived version of the function is called
this->defineSynchedData();
// 4J Stu - This function call had to be moved here from the Entity ctor to ensure that the derived version of the function is called
health = getMaxHealth();
registerAttributes();
setHealth(getMaxHealth());
_init();
this->textureIdx = TN_MOB_SLIME; // 4J was L"/mob/slime.png";
int size = 1 << (random->nextInt(3));
this->heightOffset = 0;
heightOffset = 0;
jumpDelay = random->nextInt(20) + 10;
setSize(size);
}
@@ -53,18 +53,13 @@ void Slime::defineSynchedData()
void Slime::setSize(int size)
{
entityData->set(ID_SIZE, (byte) size);
Mob::setSize(0.6f * size, 0.6f * size);
this->setPos(x, y, z);
setSize(0.6f * size, 0.6f * size);
setPos(x, y, z);
getAttribute(SharedMonsterAttributes::MAX_HEALTH)->setBaseValue(size * size);
setHealth(getMaxHealth());
xpReward = size;
}
int Slime::getMaxHealth()
{
int size = getSize();
return size * size;
}
int Slime::getSize()
{
return entityData->getByte(ID_SIZE);
@@ -89,7 +84,7 @@ ePARTICLE_TYPE Slime::getParticleName()
int Slime::getSquishSound()
{
return eSoundType_MOB_SLIME;
return getSize() > 1 ? eSoundType_MOB_SLIME_BIG : eSoundType_MOB_SLIME;
}
void Slime::tick()
@@ -102,7 +97,7 @@ void Slime::tick()
squish = squish + (targetSquish - squish) * .5f;
oSquish = squish;
bool wasOnGround = this->onGround;
bool wasOnGround = onGround;
Mob::tick();
if (onGround && !wasOnGround)
{
@@ -118,7 +113,7 @@ void Slime::tick()
if (doPlayLandSound())
{
level->playSound(shared_from_this(), getSquishSound(), getSoundVolume(), ((random->nextFloat() - random->nextFloat()) * 0.2f + 1.0f) / 0.8f);
playSound(getSquishSound(), getSoundVolume(), ((random->nextFloat() - random->nextFloat()) * 0.2f + 1.0f) / 0.8f);
}
targetSquish = -0.5f;
}
@@ -128,6 +123,12 @@ void Slime::tick()
targetSquish = 1;
}
decreaseSquish();
if (level->isClientSide)
{
int size = getSize();
setSize(0.6f * size, 0.6f * size);
}
}
void Slime::serverAiStep()
@@ -148,7 +149,7 @@ void Slime::serverAiStep()
jumping = true;
if (doPlayJumpSound())
{
level->playSound(shared_from_this(), getSquishSound(), getSoundVolume(), ((random->nextFloat() - random->nextFloat()) * 0.2f + 1.0f) * 0.8f);
playSound(getSquishSound(), getSoundVolume(), ((random->nextFloat() - random->nextFloat()) * 0.2f + 1.0f) * 0.8f);
}
// 4J Removed TU7 to bring forward change to fix lava slime render in MP
@@ -211,12 +212,12 @@ void Slime::playerTouch(shared_ptr<Player> player)
if (isDealsDamage())
{
int size = getSize();
if (canSee(player) && this->distanceToSqr(player) < (0.6 * size) * (0.6 * size))
if (canSee(player) && distanceToSqr(player) < (0.6 * size) * (0.6 * size))
{
DamageSource *damageSource = DamageSource::mobAttack( dynamic_pointer_cast<Mob>( shared_from_this() ) );
if (player->hurt(damageSource, getAttackDamage()))
{
level->playSound(shared_from_this(), eSoundType_MOB_SLIME_ATTACK, 1, (random->nextFloat() - random->nextFloat()) * 0.2f + 1.0f);
playSound(eSoundType_MOB_SLIME_ATTACK, 1, (random->nextFloat() - random->nextFloat()) * 0.2f + 1.0f);
}
delete damageSource;
}
@@ -235,12 +236,12 @@ int Slime::getAttackDamage()
int Slime::getHurtSound()
{
return eSoundType_MOB_SLIME;
return getSize() > 1 ? eSoundType_MOB_SLIME_BIG : eSoundType_MOB_SLIME;
}
int Slime::getDeathSound()
{
return eSoundType_MOB_SLIME;
return getSize() > 1 ? eSoundType_MOB_SLIME_BIG : eSoundType_MOB_SLIME;
}
int Slime::getDeathLoot()
@@ -257,11 +258,24 @@ bool Slime::canSpawn()
return false;
}
Random *lcr = lc->getRandom(987234911l); // 4J - separated out so we can delete
if ((getSize() == 1 || level->difficulty > Difficulty::PEACEFUL) && random->nextInt(10) == 0 && lcr->nextInt(10) == 0 && y < 40)
if ((getSize() == 1 || level->difficulty > Difficulty::PEACEFUL))
{
delete lcr;
return Mob::canSpawn();
// spawn slime in swamplands at night
Biome *biome = level->getBiome(Mth::floor(x), Mth::floor(z));
if (biome == Biome::swampland && y > 50 && y < 70 && random->nextFloat() < 0.5f)
{
if (random->nextFloat() < level->getMoonBrightness() && level->getRawBrightness(Mth::floor(x), Mth::floor(y), Mth::floor(z)) <= random->nextInt(8))
{
return Mob::canSpawn();
}
}
if (random->nextInt(10) == 0 && lcr->nextInt(10) == 0 && y < 40)
{
return Mob::canSpawn();
}
}
delete lcr;
return false;
}
@@ -278,7 +292,7 @@ int Slime::getMaxHeadXRot()
bool Slime::doPlayJumpSound()
{
return getSize() > 1;
return getSize() > 0;
}
bool Slime::doPlayLandSound()