feat: TU19 (Dec 2014) Features & Content (#155)
* try to resolve merge conflict
* feat: TU19 (Dec 2014) Features & Content (#32)
* December 2014 files
* Working release build
* Fix compilation issues
* Add sound to Windows64Media
* Add DLC content and force Tutorial DLC
* Revert "Add DLC content and force Tutorial DLC"
This reverts commit 97a4399472.
* Disable broken light packing
* Disable breakpoint during DLC texture map load
Allows DLC loading but the DLC textures are still broken
* Fix post build not working
* ...
* fix vs2022 build
* fix cmake build
---------
Co-authored-by: Loki <lokirautio@gmail.com>
This commit is contained in:
@@ -6,8 +6,10 @@
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#include "net.minecraft.world.level.chunk.h"
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#include "net.minecraft.world.entity.h"
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#include "net.minecraft.world.item.h"
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#include "net.minecraft.world.entity.ai.attributes.h"
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#include "net.minecraft.world.entity.item.h"
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#include "net.minecraft.world.entity.player.h"
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#include "net.minecraft.world.entity.monster.h"
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#include "net.minecraft.world.damagesource.h"
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#include "com.mojang.nbt.h"
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#include "Slime.h"
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@@ -30,15 +32,13 @@ Slime::Slime(Level *level) : Mob( level )
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// 4J Stu - This function call had to be moved here from the Entity ctor to ensure that
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// the derived version of the function is called
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this->defineSynchedData();
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// 4J Stu - This function call had to be moved here from the Entity ctor to ensure that the derived version of the function is called
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health = getMaxHealth();
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registerAttributes();
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setHealth(getMaxHealth());
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_init();
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this->textureIdx = TN_MOB_SLIME; // 4J was L"/mob/slime.png";
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int size = 1 << (random->nextInt(3));
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this->heightOffset = 0;
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heightOffset = 0;
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jumpDelay = random->nextInt(20) + 10;
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setSize(size);
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}
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@@ -53,18 +53,13 @@ void Slime::defineSynchedData()
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void Slime::setSize(int size)
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{
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entityData->set(ID_SIZE, (byte) size);
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Mob::setSize(0.6f * size, 0.6f * size);
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this->setPos(x, y, z);
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setSize(0.6f * size, 0.6f * size);
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setPos(x, y, z);
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getAttribute(SharedMonsterAttributes::MAX_HEALTH)->setBaseValue(size * size);
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setHealth(getMaxHealth());
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xpReward = size;
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}
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int Slime::getMaxHealth()
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{
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int size = getSize();
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return size * size;
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}
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int Slime::getSize()
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{
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return entityData->getByte(ID_SIZE);
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@@ -89,7 +84,7 @@ ePARTICLE_TYPE Slime::getParticleName()
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int Slime::getSquishSound()
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{
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return eSoundType_MOB_SLIME;
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return getSize() > 1 ? eSoundType_MOB_SLIME_BIG : eSoundType_MOB_SLIME;
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}
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void Slime::tick()
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@@ -102,7 +97,7 @@ void Slime::tick()
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squish = squish + (targetSquish - squish) * .5f;
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oSquish = squish;
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bool wasOnGround = this->onGround;
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bool wasOnGround = onGround;
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Mob::tick();
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if (onGround && !wasOnGround)
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{
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@@ -118,7 +113,7 @@ void Slime::tick()
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if (doPlayLandSound())
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{
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level->playSound(shared_from_this(), getSquishSound(), getSoundVolume(), ((random->nextFloat() - random->nextFloat()) * 0.2f + 1.0f) / 0.8f);
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playSound(getSquishSound(), getSoundVolume(), ((random->nextFloat() - random->nextFloat()) * 0.2f + 1.0f) / 0.8f);
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}
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targetSquish = -0.5f;
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}
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@@ -128,6 +123,12 @@ void Slime::tick()
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targetSquish = 1;
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}
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decreaseSquish();
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if (level->isClientSide)
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{
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int size = getSize();
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setSize(0.6f * size, 0.6f * size);
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}
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}
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void Slime::serverAiStep()
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@@ -148,7 +149,7 @@ void Slime::serverAiStep()
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jumping = true;
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if (doPlayJumpSound())
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{
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level->playSound(shared_from_this(), getSquishSound(), getSoundVolume(), ((random->nextFloat() - random->nextFloat()) * 0.2f + 1.0f) * 0.8f);
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playSound(getSquishSound(), getSoundVolume(), ((random->nextFloat() - random->nextFloat()) * 0.2f + 1.0f) * 0.8f);
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}
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// 4J Removed TU7 to bring forward change to fix lava slime render in MP
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@@ -211,12 +212,12 @@ void Slime::playerTouch(shared_ptr<Player> player)
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if (isDealsDamage())
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{
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int size = getSize();
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if (canSee(player) && this->distanceToSqr(player) < (0.6 * size) * (0.6 * size))
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if (canSee(player) && distanceToSqr(player) < (0.6 * size) * (0.6 * size))
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{
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DamageSource *damageSource = DamageSource::mobAttack( dynamic_pointer_cast<Mob>( shared_from_this() ) );
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if (player->hurt(damageSource, getAttackDamage()))
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{
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level->playSound(shared_from_this(), eSoundType_MOB_SLIME_ATTACK, 1, (random->nextFloat() - random->nextFloat()) * 0.2f + 1.0f);
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playSound(eSoundType_MOB_SLIME_ATTACK, 1, (random->nextFloat() - random->nextFloat()) * 0.2f + 1.0f);
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}
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delete damageSource;
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}
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@@ -235,12 +236,12 @@ int Slime::getAttackDamage()
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int Slime::getHurtSound()
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{
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return eSoundType_MOB_SLIME;
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return getSize() > 1 ? eSoundType_MOB_SLIME_BIG : eSoundType_MOB_SLIME;
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}
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int Slime::getDeathSound()
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{
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return eSoundType_MOB_SLIME;
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return getSize() > 1 ? eSoundType_MOB_SLIME_BIG : eSoundType_MOB_SLIME;
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}
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int Slime::getDeathLoot()
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@@ -257,11 +258,24 @@ bool Slime::canSpawn()
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return false;
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}
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Random *lcr = lc->getRandom(987234911l); // 4J - separated out so we can delete
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if ((getSize() == 1 || level->difficulty > Difficulty::PEACEFUL) && random->nextInt(10) == 0 && lcr->nextInt(10) == 0 && y < 40)
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if ((getSize() == 1 || level->difficulty > Difficulty::PEACEFUL))
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{
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delete lcr;
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return Mob::canSpawn();
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// spawn slime in swamplands at night
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Biome *biome = level->getBiome(Mth::floor(x), Mth::floor(z));
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if (biome == Biome::swampland && y > 50 && y < 70 && random->nextFloat() < 0.5f)
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{
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if (random->nextFloat() < level->getMoonBrightness() && level->getRawBrightness(Mth::floor(x), Mth::floor(y), Mth::floor(z)) <= random->nextInt(8))
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{
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return Mob::canSpawn();
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}
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}
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if (random->nextInt(10) == 0 && lcr->nextInt(10) == 0 && y < 40)
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{
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return Mob::canSpawn();
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}
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}
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delete lcr;
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return false;
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}
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@@ -278,7 +292,7 @@ int Slime::getMaxHeadXRot()
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bool Slime::doPlayJumpSound()
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{
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return getSize() > 1;
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return getSize() > 0;
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}
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bool Slime::doPlayLandSound()
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