feat: TU19 (Dec 2014) Features & Content (#155)

* try to resolve merge conflict

* feat: TU19 (Dec 2014) Features & Content (#32)

* December 2014 files

* Working release build

* Fix compilation issues

* Add sound to Windows64Media

* Add DLC content and force Tutorial DLC

* Revert "Add DLC content and force Tutorial DLC"

This reverts commit 97a4399472.

* Disable broken light packing

* Disable breakpoint during DLC texture map load

Allows DLC loading but the DLC textures are still broken

* Fix post build not working

* ...

* fix vs2022 build

* fix cmake build

---------

Co-authored-by: Loki <lokirautio@gmail.com>
This commit is contained in:
daoge
2026-03-03 03:04:10 +08:00
committed by GitHub
parent 84c31a2331
commit b3feddfef3
2069 changed files with 264842 additions and 139522 deletions

View File

@@ -4,26 +4,38 @@
#include "PacketListener.h"
#include "SetTimePacket.h"
SetTimePacket::SetTimePacket()
{
time = 0;
gameTime = 0;
dayTime = 0;
}
SetTimePacket::SetTimePacket(__int64 time)
SetTimePacket::SetTimePacket(__int64 gameTime, __int64 dayTime, bool tickDayTime)
{
this->time = time;
this->gameTime = gameTime;
this->dayTime = dayTime;
// 4J: We send daylight cycle rule with host options so don't need this
/*if (!tickDayTime)
{
this->dayTime = -this->dayTime;
if (this->dayTime == 0)
{
this->dayTime = -1;
}
}*/
}
void SetTimePacket::read(DataInputStream *dis) //throws IOException
{
time = dis->readLong();
gameTime = dis->readLong();
dayTime = dis->readLong();
}
void SetTimePacket::write(DataOutputStream *dos) //throws IOException
{
dos->writeLong(time);
dos->writeLong(gameTime);
dos->writeLong(dayTime);
}
void SetTimePacket::handle(PacketListener *listener)
@@ -33,7 +45,7 @@ void SetTimePacket::handle(PacketListener *listener)
int SetTimePacket::getEstimatedSize()
{
return 8;
return 16;
}
bool SetTimePacket::canBeInvalidated()