feat: TU19 (Dec 2014) Features & Content (#155)

* try to resolve merge conflict

* feat: TU19 (Dec 2014) Features & Content (#32)

* December 2014 files

* Working release build

* Fix compilation issues

* Add sound to Windows64Media

* Add DLC content and force Tutorial DLC

* Revert "Add DLC content and force Tutorial DLC"

This reverts commit 97a4399472.

* Disable broken light packing

* Disable breakpoint during DLC texture map load

Allows DLC loading but the DLC textures are still broken

* Fix post build not working

* ...

* fix vs2022 build

* fix cmake build

---------

Co-authored-by: Loki <lokirautio@gmail.com>
This commit is contained in:
daoge
2026-03-03 03:04:10 +08:00
committed by GitHub
parent 84c31a2331
commit b3feddfef3
2069 changed files with 264842 additions and 139522 deletions

View File

@@ -10,27 +10,27 @@ using namespace std;
SeedItem::SeedItem(int id, int resultId, int targetLand) : Item(id)
{
this->resultId = resultId;
this->resultId = resultId;
this->targetLand = targetLand;
}
bool SeedItem::useOn(shared_ptr<ItemInstance> instance, shared_ptr<Player> player, Level *level, int x, int y, int z, int face, float clickX, float clickY, float clickZ, bool bTestUseOnOnly)
{
// 4J-PB - Adding a test only version to allow tooltips to be displayed
if (face != 1) return false;
if (face != 1) return false;
if (!player->mayBuild(x, y, z) || !player->mayBuild(x, y + 1, z)) return false;
if (!player->mayUseItemAt(x, y, z, face, instance) || !player->mayUseItemAt(x, y + 1, z, face, instance)) return false;
int targetType = level->getTile(x, y, z);
int targetType = level->getTile(x, y, z);
if (targetType == targetLand && level->isEmptyTile(x, y + 1, z))
if (targetType == targetLand && level->isEmptyTile(x, y + 1, z))
{
if(!bTestUseOnOnly)
{
level->setTile(x, y + 1, z, resultId);
level->setTileAndUpdate(x, y + 1, z, resultId);
instance->count--;
}
return true;
}
return false;
return true;
}
return false;
}