feat: TU19 (Dec 2014) Features & Content (#155)
* try to resolve merge conflict
* feat: TU19 (Dec 2014) Features & Content (#32)
* December 2014 files
* Working release build
* Fix compilation issues
* Add sound to Windows64Media
* Add DLC content and force Tutorial DLC
* Revert "Add DLC content and force Tutorial DLC"
This reverts commit 97a4399472.
* Disable broken light packing
* Disable breakpoint during DLC texture map load
Allows DLC loading but the DLC textures are still broken
* Fix post build not working
* ...
* fix vs2022 build
* fix cmake build
---------
Co-authored-by: Loki <lokirautio@gmail.com>
This commit is contained in:
77
Minecraft.World/RotatedPillarTile.cpp
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77
Minecraft.World/RotatedPillarTile.cpp
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#include "stdafx.h"
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#include "net.minecraft.h"
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#include "RotatedPillarTile.h"
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RotatedPillarTile::RotatedPillarTile(int id, Material *material) : Tile(id, material)
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{
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}
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int RotatedPillarTile::getRenderShape()
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{
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return Tile::SHAPE_TREE;
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}
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int RotatedPillarTile::getPlacedOnFaceDataValue(Level *level, int x, int y, int z, int face, float clickX, float clickY, float clickZ, int itemValue)
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{
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int type = itemValue & MASK_TYPE;
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int facing = 0;
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switch (face)
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{
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case Facing::NORTH:
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case Facing::SOUTH:
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facing = FACING_Z;
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break;
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case Facing::EAST:
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case Facing::WEST:
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facing = FACING_X;
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break;
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case Facing::UP:
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case Facing::DOWN:
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facing = FACING_Y;
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break;
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}
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return type | facing;
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}
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Icon *RotatedPillarTile::getTexture(int face, int data)
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{
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int dir = data & MASK_FACING;
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int type = data & MASK_TYPE;
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if (dir == FACING_Y && (face == Facing::UP || face == Facing::DOWN))
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{
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return getTopTexture(type);
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}
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else if (dir == FACING_X && (face == Facing::EAST || face == Facing::WEST))
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{
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return getTopTexture(type);
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}
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else if (dir == FACING_Z && (face == Facing::NORTH || face == Facing::SOUTH))
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{
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return getTopTexture(type);
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}
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return getTypeTexture(type);
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}
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Icon *RotatedPillarTile::getTopTexture(int type)
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{
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return iconTop;
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}
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int RotatedPillarTile::getSpawnResourcesAuxValue(int data)
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{
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return data & MASK_TYPE;
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}
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int RotatedPillarTile::getType(int data)
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{
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return data & MASK_TYPE;
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}
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shared_ptr<ItemInstance> RotatedPillarTile::getSilkTouchItemInstance(int data)
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{
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return shared_ptr<ItemInstance>( new ItemInstance(id, 1, getType(data)) );
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}
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