feat: TU19 (Dec 2014) Features & Content (#155)
* try to resolve merge conflict
* feat: TU19 (Dec 2014) Features & Content (#32)
* December 2014 files
* Working release build
* Fix compilation issues
* Add sound to Windows64Media
* Add DLC content and force Tutorial DLC
* Revert "Add DLC content and force Tutorial DLC"
This reverts commit 97a4399472.
* Disable broken light packing
* Disable breakpoint during DLC texture map load
Allows DLC loading but the DLC textures are still broken
* Fix post build not working
* ...
* fix vs2022 build
* fix cmake build
---------
Co-authored-by: Loki <lokirautio@gmail.com>
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@@ -66,21 +66,17 @@ void ResultSlot::onTake(shared_ptr<Player> player, shared_ptr<ItemInstance> carr
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if (item->getItem()->hasCraftingRemainingItem())
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{
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// (TheApathetic)
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shared_ptr<ItemInstance> craftResult = shared_ptr<ItemInstance>(new ItemInstance(item->getItem()->getCraftingRemainingItem()));
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/*
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* Try to place this in the player's inventory (See we.java
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* for new method)
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* Try to place this in the player's inventory (See we.java for new method)
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*/
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if (item->getItem()->shouldMoveCraftingResultToInventory(item) && this->player->inventory->add(craftResult))
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if (item->getItem()->shouldMoveCraftingResultToInventory(item) && player->inventory->add(craftResult))
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{
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continue;
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}
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// If this slot is now empty, place it there (current
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// behavior)
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// If this slot is now empty, place it there (current behavior)
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if (craftSlots->getItem(i) == NULL)
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{
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craftSlots->setItem(i, craftResult);
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@@ -88,7 +84,7 @@ void ResultSlot::onTake(shared_ptr<Player> player, shared_ptr<ItemInstance> carr
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else
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{
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// Finally, if nothing else, just drop the item
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this->player->drop(craftResult);
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player->drop(craftResult);
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}
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}
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