feat: TU19 (Dec 2014) Features & Content (#155)
* try to resolve merge conflict
* feat: TU19 (Dec 2014) Features & Content (#32)
* December 2014 files
* Working release build
* Fix compilation issues
* Add sound to Windows64Media
* Add DLC content and force Tutorial DLC
* Revert "Add DLC content and force Tutorial DLC"
This reverts commit 97a4399472.
* Disable broken light packing
* Disable breakpoint during DLC texture map load
Allows DLC loading but the DLC textures are still broken
* Fix post build not working
* ...
* fix vs2022 build
* fix cmake build
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Co-authored-by: Loki <lokirautio@gmail.com>
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@@ -33,12 +33,12 @@ void ReedTile::tick(Level *level, int x, int y, int z, Random* random)
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int age = level->getData(x, y, z);
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if (age == 15)
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{
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level->setTile(x, y + 1, z, id);
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level->setData(x, y, z, 0);
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level->setTileAndUpdate(x, y + 1, z, id);
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level->setData(x, y, z, 0, Tile::UPDATE_NONE);
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}
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else
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{
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level->setData(x, y, z, age + 1);
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level->setData(x, y, z, age + 1, Tile::UPDATE_NONE);
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}
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}
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}
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@@ -66,8 +66,8 @@ const void ReedTile::checkAlive(Level *level, int x, int y, int z)
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{
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if (!canSurvive(level, x, y, z))
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{
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this->spawnResources(level, x, y, z, level->getData(x, y, z), 0);
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level->setTile(x, y, z, 0);
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spawnResources(level, x, y, z, level->getData(x, y, z), 0);
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level->removeTile(x, y, z);
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}
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}
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@@ -113,5 +113,5 @@ int ReedTile::cloneTileId(Level *level, int x, int y, int z)
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bool ReedTile::shouldTileTick(Level *level, int x,int y,int z)
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{
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return level->isEmptyTile(x, y + 1, z);
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return level->isEmptyTile(x, y + 1, z);
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}
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