feat: TU19 (Dec 2014) Features & Content (#155)

* try to resolve merge conflict

* feat: TU19 (Dec 2014) Features & Content (#32)

* December 2014 files

* Working release build

* Fix compilation issues

* Add sound to Windows64Media

* Add DLC content and force Tutorial DLC

* Revert "Add DLC content and force Tutorial DLC"

This reverts commit 97a4399472.

* Disable broken light packing

* Disable breakpoint during DLC texture map load

Allows DLC loading but the DLC textures are still broken

* Fix post build not working

* ...

* fix vs2022 build

* fix cmake build

---------

Co-authored-by: Loki <lokirautio@gmail.com>
This commit is contained in:
daoge
2026-03-03 03:04:10 +08:00
committed by GitHub
parent 84c31a2331
commit b3feddfef3
2069 changed files with 264842 additions and 139522 deletions

View File

@@ -33,12 +33,12 @@ void ReedTile::tick(Level *level, int x, int y, int z, Random* random)
int age = level->getData(x, y, z);
if (age == 15)
{
level->setTile(x, y + 1, z, id);
level->setData(x, y, z, 0);
level->setTileAndUpdate(x, y + 1, z, id);
level->setData(x, y, z, 0, Tile::UPDATE_NONE);
}
else
{
level->setData(x, y, z, age + 1);
level->setData(x, y, z, age + 1, Tile::UPDATE_NONE);
}
}
}
@@ -66,8 +66,8 @@ const void ReedTile::checkAlive(Level *level, int x, int y, int z)
{
if (!canSurvive(level, x, y, z))
{
this->spawnResources(level, x, y, z, level->getData(x, y, z), 0);
level->setTile(x, y, z, 0);
spawnResources(level, x, y, z, level->getData(x, y, z), 0);
level->removeTile(x, y, z);
}
}
@@ -113,5 +113,5 @@ int ReedTile::cloneTileId(Level *level, int x, int y, int z)
bool ReedTile::shouldTileTick(Level *level, int x,int y,int z)
{
return level->isEmptyTile(x, y + 1, z);
return level->isEmptyTile(x, y + 1, z);
}