feat: TU19 (Dec 2014) Features & Content (#155)

* try to resolve merge conflict

* feat: TU19 (Dec 2014) Features & Content (#32)

* December 2014 files

* Working release build

* Fix compilation issues

* Add sound to Windows64Media

* Add DLC content and force Tutorial DLC

* Revert "Add DLC content and force Tutorial DLC"

This reverts commit 97a4399472.

* Disable broken light packing

* Disable breakpoint during DLC texture map load

Allows DLC loading but the DLC textures are still broken

* Fix post build not working

* ...

* fix vs2022 build

* fix cmake build

---------

Co-authored-by: Loki <lokirautio@gmail.com>
This commit is contained in:
daoge
2026-03-03 03:04:10 +08:00
committed by GitHub
parent 84c31a2331
commit b3feddfef3
2069 changed files with 264842 additions and 139522 deletions

View File

@@ -36,7 +36,7 @@ void RedlightTile::onPlace(Level *level, int x, int y, int z)
}
else if (!isLit && level->hasNeighborSignal(x, y, z))
{
level->setTile(x, y, z, Tile::redstoneLight_lit_Id);
level->setTileAndData(x, y, z, Tile::redstoneLight_lit_Id, 0, UPDATE_CLIENTS);
}
}
}
@@ -51,7 +51,7 @@ void RedlightTile::neighborChanged(Level *level, int x, int y, int z, int type)
}
else if (!isLit && level->hasNeighborSignal(x, y, z))
{
level->setTile(x, y, z, Tile::redstoneLight_lit_Id);
level->setTileAndData(x, y, z, Tile::redstoneLight_lit_Id, 0, UPDATE_CLIENTS);
}
}
}
@@ -62,7 +62,7 @@ void RedlightTile::tick(Level *level, int x, int y, int z, Random *random)
{
if (isLit && !level->hasNeighborSignal(x, y, z))
{
level->setTile(x, y, z, Tile::redstoneLight_Id);
level->setTileAndData(x, y, z, Tile::redstoneLight_Id, 0, UPDATE_CLIENTS);
}
}
}