feat: TU19 (Dec 2014) Features & Content (#155)
* try to resolve merge conflict
* feat: TU19 (Dec 2014) Features & Content (#32)
* December 2014 files
* Working release build
* Fix compilation issues
* Add sound to Windows64Media
* Add DLC content and force Tutorial DLC
* Revert "Add DLC content and force Tutorial DLC"
This reverts commit 97a4399472.
* Disable broken light packing
* Disable breakpoint during DLC texture map load
Allows DLC loading but the DLC textures are still broken
* Fix post build not working
* ...
* fix vs2022 build
* fix cmake build
---------
Co-authored-by: Loki <lokirautio@gmail.com>
This commit is contained in:
@@ -12,11 +12,11 @@ int QuartzBlockTile::BLOCK_NAMES[QUARTZ_BLOCK_NAMES] = {
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IDS_TILE_QUARTZ_BLOCK, IDS_TILE_QUARTZ_BLOCK_CHISELED, IDS_TILE_QUARTZ_BLOCK_LINES, IDS_TILE_QUARTZ_BLOCK_LINES, IDS_TILE_QUARTZ_BLOCK_LINES
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};
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const wstring QuartzBlockTile::TEXTURE_TOP = L"quartzblock_top";
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const wstring QuartzBlockTile::TEXTURE_CHISELED_TOP = L"quartzblock_chiseled_top";
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const wstring QuartzBlockTile::TEXTURE_LINES_TOP = L"quartzblock_lines_top";
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const wstring QuartzBlockTile::TEXTURE_BOTTOM = L"quartzblock_bottom";
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const wstring QuartzBlockTile::TEXTURE_NAMES[QUARTZ_BLOCK_TEXTURES] = { L"quartzblock_side", L"quartzblock_chiseled", L"quartzblock_lines", L"", L""};
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const wstring QuartzBlockTile::TEXTURE_TOP = L"top";
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const wstring QuartzBlockTile::TEXTURE_CHISELED_TOP = L"chiseled_top";
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const wstring QuartzBlockTile::TEXTURE_LINES_TOP = L"lines_top";
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const wstring QuartzBlockTile::TEXTURE_BOTTOM = L"bottom";
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const wstring QuartzBlockTile::TEXTURE_NAMES[QUARTZ_BLOCK_TEXTURES] = { L"side", L"chiseled", L"lines", L"", L""};
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QuartzBlockTile::QuartzBlockTile(int id) : Tile(id, Material::stone)
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{
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@@ -111,12 +111,12 @@ void QuartzBlockTile::registerIcons(IconRegister *iconRegister)
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}
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else
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{
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icons[i] = iconRegister->registerIcon(TEXTURE_NAMES[i]);
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icons[i] = iconRegister->registerIcon(getIconName() + L"_" + TEXTURE_NAMES[i]);
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}
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}
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iconTop = iconRegister->registerIcon(TEXTURE_TOP);
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iconChiseledTop = iconRegister->registerIcon(TEXTURE_CHISELED_TOP);
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iconLinesTop = iconRegister->registerIcon(TEXTURE_LINES_TOP);
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iconBottom = iconRegister->registerIcon(TEXTURE_BOTTOM);
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iconTop = iconRegister->registerIcon(getIconName() + L"_" + TEXTURE_TOP);
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iconChiseledTop = iconRegister->registerIcon(getIconName() + L"_" + TEXTURE_CHISELED_TOP);
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iconLinesTop = iconRegister->registerIcon(getIconName() + L"_" + TEXTURE_LINES_TOP);
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iconBottom = iconRegister->registerIcon(getIconName() + L"_" + TEXTURE_BOTTOM);
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}
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