feat: TU19 (Dec 2014) Features & Content (#155)
* try to resolve merge conflict
* feat: TU19 (Dec 2014) Features & Content (#32)
* December 2014 files
* Working release build
* Fix compilation issues
* Add sound to Windows64Media
* Add DLC content and force Tutorial DLC
* Revert "Add DLC content and force Tutorial DLC"
This reverts commit 97a4399472.
* Disable broken light packing
* Disable breakpoint during DLC texture map load
Allows DLC loading but the DLC textures are still broken
* Fix post build not working
* ...
* fix vs2022 build
* fix cmake build
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Co-authored-by: Loki <lokirautio@gmail.com>
This commit is contained in:
@@ -23,75 +23,44 @@ public:
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bool equals(void *other);
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int hashCode();
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int compareTo(Pos *pos);
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Pos *offset(int x, int y, int z);
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void set(int x, int y, int z);
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void set(Pos *pos);
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Pos *above();
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Pos *above(int steps);
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Pos *below();
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Pos *below(int steps);
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Pos *north();
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Pos *north(int steps);
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Pos *south();
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Pos *south(int steps);
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Pos *west();
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Pos *west(int steps);
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Pos *east();
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Pos *east(int steps);
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void move(int x, int y, int z);
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void move(Pos pos);
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void moveX(int steps);
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void moveY(int steps);
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void moveZ(int steps);
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void moveUp(int steps);
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void moveUp();
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void moveDown(int steps);
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void moveDown();
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void moveEast(int steps);
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void moveEast();
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void moveWest(int steps);
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void moveWest();
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void moveNorth(int steps);
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void moveNorth();
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void moveSouth(int steps);
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void moveSouth();
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double dist(int x, int y, int z);
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double dist(Pos *pos);
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float distSqr(int x, int y, int z);
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float distSqr(Pos *pos);
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};
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