feat: TU19 (Dec 2014) Features & Content (#155)

* try to resolve merge conflict

* feat: TU19 (Dec 2014) Features & Content (#32)

* December 2014 files

* Working release build

* Fix compilation issues

* Add sound to Windows64Media

* Add DLC content and force Tutorial DLC

* Revert "Add DLC content and force Tutorial DLC"

This reverts commit 97a4399472.

* Disable broken light packing

* Disable breakpoint during DLC texture map load

Allows DLC loading but the DLC textures are still broken

* Fix post build not working

* ...

* fix vs2022 build

* fix cmake build

---------

Co-authored-by: Loki <lokirautio@gmail.com>
This commit is contained in:
daoge
2026-03-03 03:04:10 +08:00
committed by GitHub
parent 84c31a2331
commit b3feddfef3
2069 changed files with 264842 additions and 139522 deletions

View File

@@ -4,18 +4,27 @@ class Random;
class PortalForcer
{
public:
class PortalPosition : public Pos
{
public:
__int64 lastUsed;
PortalPosition(int x, int y, int z, __int64 time);
};
private:
ServerLevel *level;
Random *random;
unordered_map<__int64, PortalPosition *> cachedPortals;
vector<__int64> cachedPortalKeys;
public:
// 4J Stu Added - Java has no ctor, but we need to initialise random
PortalForcer();
PortalForcer(ServerLevel *level);
~PortalForcer();
void force(Level *level, shared_ptr<Entity> e);
public:
bool findPortal(Level *level, shared_ptr<Entity> e);
public:
bool createPortal(Level *level, shared_ptr<Entity> e);
void force(shared_ptr<Entity> e, double xOriginal, double yOriginal, double zOriginal, float yRotOriginal);
bool findPortal(shared_ptr<Entity> e, double xOriginal, double yOriginal, double zOriginal, float yRotOriginal);
bool createPortal(shared_ptr<Entity> e);
void tick(__int64 time);
};